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Searched refs:half (Results 1 – 5 of 5) sorted by relevance

/RvlSDK-3.1/build/libraries/mtx/src/
Dvec.c708 void C_VECHalfAngle ( const Vec *a, const Vec *b, Vec *half ) in C_VECHalfAngle() argument
715 ASSERTMSG( (half != 0), VEC_HALFANGLE_3 ); in C_VECHalfAngle()
733 VECNormalize( &hTmp, half ); in C_VECHalfAngle()
737 *half = hTmp; in C_VECHalfAngle()
Dquat.c760 f32 half, sh, ch; in C_QUATRotAxisRad() local
768 half = rad * 0.50F; in C_QUATRotAxisRad()
769 sh = sinf(half); in C_QUATRotAxisRad()
770 ch = cosf(half); in C_QUATRotAxisRad()
/RvlSDK-3.1/build/demos/gxdemo/src/TexGen/
Dtg-clr-persp.c363 f32 half; in DrawWall() local
366 half = size / 2; in DrawWall()
385 xx = (f32)(x * STEP - half * STEP); in DrawWall()
386 yy0 = (f32)(y * STEP - half * STEP); in DrawWall()
387 yy1 = (f32)((y + 1) * STEP - half * STEP); in DrawWall()
/RvlSDK-3.1/build/demos/gxdemo/src/DisplayList/
DDL-tex.c246 #define HTB(half) B1(half), B0(half) argument
/RvlSDK-3.1/include/revolution/
Dmtx.h416 void C_VECHalfAngle ( const Vec *a, const Vec *b, Vec *half );