| /RvlSDK-3.1/include/dolphin/ |
| D | eppc.HW2.lcf | 1 /* #line 1 "default.lcf.h" /* stack depth 0 */ 2 /* #line 1 "boot.h" /* stack depth 1 */ 3 /* #line 34 "default.lcf.h" /* stack depth 0 */
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| /RvlSDK-3.1/build/demos/gxdemo/src/Framebuffer/ |
| D | frb-fld-dbs-aa.c | 63 static void Tri (f32 *v0, f32 *v1, f32 *v2, u8 color, u32 depth); 181 static void Tri (f32 *v0, f32 *v1, f32 *v2, u8 color, u32 depth) in Tri() argument 188 if (depth > 0) in Tri() 204 Tri(v0, vertMid01, vertMid20, color, depth - 1); in Tri() 205 Tri(v1, vertMid12, vertMid01, color, depth - 1); in Tri() 206 Tri(v2, vertMid20, vertMid12, color, depth - 1); in Tri() 209 Tri(vertMid01, vertMid12, vertMid20, (u8) ~color, depth - 1); in Tri()
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| D | frb-fld-int-aa.c | 67 static void Tri (f32 *v0, f32 *v1, f32 *v2, u8 color, u32 depth); 185 static void Tri (f32 *v0, f32 *v1, f32 *v2, u8 color, u32 depth) in Tri() argument 192 if (depth > 0) in Tri() 208 Tri(v0, vertMid01, vertMid20, color, depth - 1); in Tri() 209 Tri(v1, vertMid12, vertMid01, color, depth - 1); in Tri() 210 Tri(v2, vertMid20, vertMid12, color, depth - 1); in Tri() 213 Tri(vertMid01, vertMid12, vertMid20, (u8) ~color, depth - 1); in Tri()
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| D | frb-aa-full.c | 81 static void Tri (f32 *v0, f32 *v1, f32 *v2, u8 color, u32 depth); 278 static void Tri (f32 *v0, f32 *v1, f32 *v2, u8 color, u32 depth) in Tri() argument 285 if (depth > 0) in Tri() 301 Tri(v0, vertMid01, vertMid20, color, depth - 1); in Tri() 302 Tri(v1, vertMid12, vertMid01, color, depth - 1); in Tri() 303 Tri(v2, vertMid20, vertMid12, color, depth - 1); in Tri() 306 Tri(vertMid01, vertMid12, vertMid20, (u8) ~color, depth - 1); in Tri()
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| /RvlSDK-3.1/include/revolution/gx/ |
| D | GXDraw.h | 58 void GXDrawSphere1( u8 depth ); 59 u32 GXGenNormalTable( u8 depth, f32* table );
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| /RvlSDK-3.1/include/revolution/ |
| D | axfx_presets.h | 634 (fx)->depth = 0.6f; \ 647 (fx)->depth = 0.3f; \ 660 (fx)->depth = 0.1f; \ 678 (fx)->depth = 0.9f; \ 691 (fx)->depth = 0.9f; \ 704 (fx)->depth = 0.1f; \ 717 (fx)->depth = 0.8f; \ 730 (fx)->depth = 0.8f; \ 743 (fx)->depth = 1.f; \
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| D | axfx.h | 886 f32 depth; // 0.f - 1.f member 949 f32 depth; // 0.f - 1.f member
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| /RvlSDK-3.1/build/demos/gxdemo/src/Tev/ |
| D | tev-ztex.c | 93 static void SetScreenSpace ( u16 width, u16 height, f32 depth ); 594 static void SetScreenSpace( u16 width, u16 height, f32 depth ) in SetScreenSpace() argument 600 MTXOrtho(mp, (f32)height, 0.0F, 0.0F, (f32)width, 0.0F, -depth); in SetScreenSpace()
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| /RvlSDK-3.1/build/libraries/demo/src/ |
| D | DEMOPuts.c | 265 void DEMOSetupScrnSpc( s32 width, s32 height, float depth ) in DEMOSetupScrnSpc() argument 280 MTXOrtho( pMtx, top, (float)height, 0.0f, (float)width, 0.0f, -depth ); in DEMOSetupScrnSpc()
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| /RvlSDK-3.1/build/demos/gxdemo/src/TexGen/ |
| D | tg-shadow3.c | 109 Mtx depth; // Texgen for depth value lookup member 899 MTXConcat(tmo->depth, mm, mv); in LoadGXMatrices() 1041 MTXConcat(dp, cam->view, tmo->depth); in GetTexProjMtx()
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