Searched refs:buf3 (Results 1 – 1 of 1) sorted by relevance
468 char buf3[] = "_______________"; in renderStatus() local574 if( cl_ptr->clButton & WPAD_CL_BUTTON_LEFT ) buf3[ 0] = '<'; in renderStatus()575 if( cl_ptr->clButton & WPAD_CL_BUTTON_UP ) buf3[ 1] = '^'; in renderStatus()576 if( cl_ptr->clButton & WPAD_CL_BUTTON_DOWN ) buf3[ 2] = 'v'; in renderStatus()577 if( cl_ptr->clButton & WPAD_CL_BUTTON_RIGHT ) buf3[ 3] = '>'; in renderStatus()578 if( cl_ptr->clButton & WPAD_CL_BUTTON_A ) buf3[ 4] = 'A'; in renderStatus()579 if( cl_ptr->clButton & WPAD_CL_BUTTON_B ) buf3[ 5] = 'B'; in renderStatus()580 if( cl_ptr->clButton & WPAD_CL_BUTTON_X ) buf3[ 6] = 'X'; in renderStatus()581 if( cl_ptr->clButton & WPAD_CL_BUTTON_Y ) buf3[ 7] = 'Y'; in renderStatus()582 if( cl_ptr->clButton & WPAD_CL_TRIGGER_L ) buf3[ 8] = 'L'; in renderStatus()[all …]