Searched refs:SEQ_STATE_RUN (Results 1 – 4 of 4) sorted by relevance
533 if ((sequence->state == SEQ_STATE_RUN) || in SEQRunAudioFrame()542 if ((track->state == SEQ_STATE_RUN) || in SEQRunAudioFrame()685 case SEQ_STATE_RUN: in SEQSetState()703 track->state = SEQ_STATE_RUN; in SEQSetState()
88 #define SEQ_STATE_RUN 1 macro
296 if (SEQGetState(&info[chan].Sequence) == SEQ_STATE_RUN) in main()392 SEQSetState(&info[chan].Sequence, SEQ_STATE_RUN); in SpeakerCallback()
553 SEQSetState(&sequence, SEQ_STATE_RUN); in MNU_play()713 if ((SEQGetState(&sequence) == SEQ_STATE_RUN) || in MNU_sample()839 case SEQ_STATE_RUN: in updateStatus()