Searched refs:SAMPLES_PER_AUDIO_FRAME (Results 1 – 3 of 3) sorted by relevance
49 #define SAMPLES_PER_AUDIO_FRAME 96 // 3msec (32khz) macro50 #define BYTES_PER_AUDIO_FRAME (SAMPLES_PER_AUDIO_FRAME * 4)91 static s16 SoundBuffer[2][SAMPLES_PER_AUDIO_FRAME * 2] ATTRIBUTE_ALIGN(32);1309 MixAudio(SoundBuffer[SoundBufferIndex], NULL, SAMPLES_PER_AUDIO_FRAME); in THPAudioMixCallback()1346 MixAudio(SoundBuffer[SoundBufferIndex], CurAudioBuffer, SAMPLES_PER_AUDIO_FRAME); in THPAudioMixCallback()
48 #define SAMPLES_PER_AUDIO_FRAME (96) // 3msec (32khz) macro49 #define BYTES_PER_AUDIO_FRAME (SAMPLES_PER_AUDIO_FRAME * 4)107 static s16 SoundBuffer[2][SAMPLES_PER_AUDIO_FRAME * 2] ATTRIBUTE_ALIGN(32);1493 MixAudio(SoundBuffer[SoundBufferIndex], NULL, SAMPLES_PER_AUDIO_FRAME); in THPAudioMixCallback()1530 MixAudio(SoundBuffer[SoundBufferIndex], CurAudioBuffer, SAMPLES_PER_AUDIO_FRAME); in THPAudioMixCallback()
233 #define SAMPLES_PER_AUDIO_FRAME 96 macro235 static s16 SoundBuffer[2][SAMPLES_PER_AUDIO_FRAME * 2] ATTRIBUTE_ALIGN(32);