Searched refs:ROUND (Results 1 – 2 of 2) sorted by relevance
36 #define ROUND(n, a) (((u32) (n) + (a) - 1) & ~((a) - 1)) macro154 length = (s32) ROUND(length, sectorSize); in main()
100 #define ROUND(n, a) (((u32) (n) + (a) - 1) & ~((a) - 1)) macro104 #define HEADERSIZE ROUND(sizeof(Cell), ALIGNMENT)358 size = ROUND(size, ALIGNMENT); in OSAllocFromHeap()446 void* end = (void*) ROUND(*rend, ALIGNMENT); in OSAllocFixed()687 arenaStart = (void*) ROUND(arenaStart, ALIGNMENT); in OSInitAlloc()719 start = (void*) ROUND(start, ALIGNMENT); in OSCreateHeap()849 start = (void*) ROUND(start, ALIGNMENT); in OSAddToHeap()