Searched refs:FXTEX0_TL_FMT (Results 1 – 2 of 2) sorted by relevance
63 #define FXTEX0_TL_FMT GX_TL_IA8 macro
573 GXInitTlutObj(&tl0, EffectTex0TLUT, FXTEX0_TL_FMT, FXTEX0_TL_N); in SetTextures()