Searched refs:work_ct (Results 1 – 2 of 2) sorted by relevance
90 u16 work_ct ; // Number of times DPD processing is performed per game frame member
290 kp->work_ct = 0 ; // Number of times DPD processing is performed per game frame in reset_kpad()459 kp->btn_cl_repeat_time += kp->work_ct ; in calc_button_repeat()491 kp->btn_repeat_time += kp->work_ct ; in calc_button_repeat()1831 kp->work_ct = 0 ; in KPADRead()1847 if ( kp->work_ct >= sample_ct - copy_ct ) { in KPADRead()1851 } while ( ++ kp->work_ct < sample_ct ) ; in KPADRead()1867 if ( kp->work_ct >= sample_ct - copy_ct ) { in KPADRead()1871 } while ( ++ kp->work_ct < sample_ct ) ; in KPADRead()1887 if ( kp->work_ct >= sample_ct - copy_ct ) { in KPADRead()1891 } while ( ++ kp->work_ct < sample_ct ) ; in KPADRead()