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Searched refs:voice (Results 1 – 7 of 7) sorted by relevance

/RvlSDK-2.1/build/demos/axdemo/src/
Daxsimple.c183 AXVPB *voice; member
420 AXVPB *voice; in PlaySample() local
430 voice = AquireVoiceADPCM(sample->mramAddr, sample->aramAddr); in PlaySample()
432 voice = AquireVoiceADPCM(sample->mramAddr); in PlaySample()
434 if (voice == NULL) in PlaySample()
439 Voices[voice->index].voice = voice; in PlaySample()
440 Voices[voice->index].state = VOICE_STATE_START; in PlaySample()
464 if (Voices[i].voice == NULL) continue; in AudioFrameCallback()
472 AXSetVoiceState(Voices[i].voice, AX_PB_STATE_RUN); in AudioFrameCallback()
481 if (Voices[i].voice->pb.state == AX_PB_STATE_STOP) in AudioFrameCallback()
[all …]
Ddpl2demo.c120 AXVPB *voice; variable
177 if (voice) in stop_voice()
180 MIXReleaseChannel(voice); in stop_voice()
181 AXFreeVoice(voice); in stop_voice()
182 voice = NULL; in stop_voice()
189 voice = AXAcquireVoice(15, ax_drop_voice_callback, 0); in play_sound()
191 if (voice) in play_sound()
195 SPPrepareSound(sound, voice, sound->sampleRate); in play_sound()
197 MIXInitChannel(voice, 0, 0, -960, -960, -960, panX, 127 - panY, 0); in play_sound()
199 AXSetVoiceState(voice, AX_PB_STATE_RUN); in play_sound()
[all …]
Daxart3ddemo.c112 AXVPB *voice; member
227 so->voice = NULL; in voiceDrop()
249 so->voice = AXAcquireVoice(15, &voiceDrop, (u32)so); in startSound()
251 if (so->voice) in startSound()
259 SPPrepareSound(so->sound, so->voice, 0); in startSound()
262 AXARTInitSound (&so->axartSound, so->voice, so->sound->sampleRate); in startSound()
289 AXSetVoiceState(so->voice, AX_PB_STATE_RUN); in startSound()
294 AXFreeVoice(so->voice); in startSound()
339 if (so->voice) in killSound()
345 AXFreeVoice(so->voice); in killSound()
[all …]
/RvlSDK-2.1/build/demos/wpaddemo/src/
Dwpad_spdemo.c57 AXVPB *voice; member
382 if (vInfo[i].voice) in AudioFrameCallback()
384 if ( AX_PB_STATE_STOP == ((vInfo[i].voice)->pb.state)) in AudioFrameCallback()
386 MIXReleaseChannel(vInfo[i].voice); in AudioFrameCallback()
387 AXFreeVoice(vInfo[i].voice); in AudioFrameCallback()
388 vInfo[i].voice = NULL; in AudioFrameCallback()
464 vInfo[i].voice = NULL; in InitVoice()
486 v->voice = AXAcquireVoice(15, DropVoiceCallback, 0); in PlaySfx()
487 if (v->voice) in PlaySfx()
492 SPPrepareSound(v->entry, v->voice, (v->entry)->sampleRate); in PlaySfx()
[all …]
Dwpad_axdemo.c155 AXVPB *voice; member
549 AXVPB *voice; in PlaySample() local
558 voice = AquireVoiceADPCM(chan, sample->mramAddr); in PlaySample()
559 if (voice == NULL) in PlaySample()
564 Voices[voice->index].voice = voice; in PlaySample()
565 Voices[voice->index].state = VOICE_STATE_START; in PlaySample()
589 if (Voices[i].voice == NULL) continue; in AudioFrameCallback()
597 AXSetVoiceState(Voices[i].voice, AX_PB_STATE_RUN); in AudioFrameCallback()
606 if (Voices[i].voice->pb.state == AX_PB_STATE_STOP) in AudioFrameCallback()
618 AXSetVoiceState(Voices[i].voice, AX_PB_STATE_STOP); in AudioFrameCallback()
[all …]
/RvlSDK-2.1/include/revolution/
Dsyn.h97 void *voice[16][128]; // storage for voices index references member
Daxart.h435 void AXARTInitSound (AXART_SOUND *sound, AXVPB *voice, u32 sampleRate);