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Searched refs:vec1 (Results 1 – 2 of 2) sorted by relevance

/RvlSDK-2.1/build/libraries/mtx/src/
Dvec.c133 const register Vec *vec1, in PSVECAdd() argument
141 psq_l V1_XY, 0(vec1), 0, 0; in PSVECAdd()
148 psq_l V1_Z, 8(vec1), 1, 0; in PSVECAdd()
202 const register Vec *vec1, in PSVECSubtract() argument
210 psq_l V1_XY, 0(vec1), 0, 0; in PSVECSubtract()
218 psq_l V1_Z, 8(vec1), 1, 0; in PSVECSubtract()
345 const register Vec *vec1, // r3 in PSVECNormalize() argument
360 psq_l v1_xy, 0(vec1), 0, 0; in PSVECNormalize()
364 psq_l v1_z, 8(vec1), 1, 0; in PSVECNormalize()
424 f32 PSVECSquareMag( const register Vec *vec1 ) in PSVECSquareMag() argument
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/RvlSDK-2.1/include/revolution/gx/
DGXLighting.h162 #define GXInitSpecularDirHAv(lo,vec0,vec1) \ argument
165 *(f32*)(vec1), *((f32*)(vec1)+1), *((f32*)(vec1)+2)))