| /RvlSDK-2.1/build/tools/sndconv/src/ |
| D | soundconv.h | 32 u32 channels; 33 u32 bitsPerSample; 34 u32 sampleRate; 35 u32 samples; 36 u32 loopStart; 37 u32 loopEnd; 38 u32 bufferLength; 93 u32 type; 94 u32 sampleRate; 95 u32 loopAddr; [all …]
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| D | soundformat.c | 26 typedef void (*FUNCTION1)(s16*, s8*, ADPCMINFO*, u32); 27 typedef void (*FUNCTION2)(u8 *src, ADPCMINFO *cxt, u32 samples); 36 void soundStereoCombine8Bit(s8 *dest, s8 *source, u32 samples) in soundStereoCombine8Bit() 38 u32 i; in soundStereoCombine8Bit() 58 void soundStereoCombine16Bit(s16 *dest, s16 *source, u32 samples) in soundStereoCombine16Bit() 60 u32 i; in soundStereoCombine16Bit() 79 void soundStereoLeft8Bit(s8 *dest, s8 *source, u32 samples) in soundStereoLeft8Bit() 81 u32 i; in soundStereoLeft8Bit() 98 void soundStereoLeft16Bit(s16 *dest, s16 *source, u32 samples) in soundStereoLeft16Bit() 100 u32 i; in soundStereoLeft16Bit() [all …]
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| /RvlSDK-2.1/include/revolution/gx/ |
| D | GXPerf.h | 70 void GXReadGPMetric ( u32* cnt0, 71 u32* cnt1 ); 78 u32 GXReadGP0Metric ( void ); 85 u32 GXReadGP1Metric ( void ); 88 void GXReadMemMetric ( u32* cp_req, 89 u32* tc_req, 90 u32* cpu_rd_req, 91 u32* cpu_wr_req, 92 u32* dsp_req, 93 u32* io_req, [all …]
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| /RvlSDK-2.1/include/revolution/ |
| D | thpfile.h | 65 u32 version; // version number 66 u32 bufSize; // max frame size for buffer computation 67 u32 audioMaxSamples; // max samples of audio data 69 u32 numFrames; 70 u32 firstFrameSize; // how much to load 71 u32 movieDataSize; 72 u32 compInfoDataOffsets; // offset to component infomation data 73 u32 offsetDataOffsets; // offset to array of frame offsets 74 u32 movieDataOffsets; // offset to first frame (start of movie data) 75 u32 finalFrameDataOffsets; // offset to final frame [all …]
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| D | axfx.h | 54 typedef void* (*AXFXAlloc) (u32); 194 u32 earlyPos[3]; 195 u32 earlyLength; 196 u32 earlyMaxLength; 199 u32 preDelayPos; 200 u32 preDelayLength; 201 u32 preDelayMaxLength; 203 u32 combPos[3]; 204 u32 combLength[3]; 205 u32 combMaxLength[3]; [all …]
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| D | nand.h | 215 u32 ownerId; 218 u32 attr; 219 u32 ownerAcc; 220 u32 groupAcc; 221 u32 othersAcc; 222 u32 num; 224 u32 *length; 225 u32 *pos; 228 u32 bufLength; 230 u32 uniqNo; [all …]
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| /RvlSDK-2.1/build/libraries/tc/include/ |
| D | TCImageList.h | 71 u32 index; // image index from script file. This is also the .tpl bank location 73 u32 colorSrcImage; // srcImage index for color layer 74 u32 alphaSrcImage; // srcImage index for alpha layer; 0 if no alpha layer 76 u32 texelFormat; // Dolphin texture format from script file 78 u32 minLOD; // minimum LOD level desired relative to srcImage 79 u32 maxLOD; // maximum LOD level desired relative to srcImage 80 u32 remapMinLOD; // remapped (actual) minLOD for .tpl file 82 u32 wrapS; // wrap mode in S axis 83 u32 wrapT; // wrap mode in T axis 90 u32 tplImageBankOffset; // bytes from top of .tpl file to image texel data [all …]
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| /RvlSDK-2.1/include/revolution/base/ |
| D | PPCArch.h | 371 u32 _pad0 :2; 372 u32 loadScale :6; 373 u32 _pad1 :5; 374 u32 loadType :3; 375 u32 _pad2 :2; 376 u32 storeScale :6; 377 u32 _pad3 :5; 378 u32 storeType :3; 383 u32 val; 406 u32 memAddr :27; [all …]
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| /RvlSDK-2.1/build/libraries/gd/src/ |
| D | GDFile.c | 51 #define OSRoundUp32B(x) (((u32)(x) + 31) & ~31) 76 static s32 myFwrite_u32( FILE *fp, u32 data ) in myFwrite_u32() 78 u32 count; in myFwrite_u32() 98 static s32 myFwrite_u8s( FILE *fp, u8 *data, u32 length ) in myFwrite_u8s() 100 u32 count; in myFwrite_u8s() 116 static s32 myFread_u32( FILE *fp, u32 *data ) in myFread_u32() 118 u32 count; in myFread_u32() 123 *data = ((u32) db[0] << 24) | ((u32) db[1] << 16) | in myFread_u32() 124 ((u32) db[2] << 8) | ((u32) db[3] << 0); in myFread_u32() 136 static s32 myFread_u8s( FILE *fp, u8 *data, u32 length ) in myFread_u8s() [all …]
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| D | GDGeometry.c | 53 #define OSCachedToPhysical(caddr) ((u32)((u8*)(caddr) - (0x80000000))) 78 u32 nnorms = 0; in GDSetVtxDescv() 79 u32 ncols = 0; in GDSetVtxDescv() 80 u32 ntexs = 0; in GDSetVtxDescv() 82 u32 pnMtxIdx = GX_NONE; in GDSetVtxDescv() 83 u32 txMtxIdxMask = 0; in GDSetVtxDescv() 84 u32 posn = GX_DIRECT; in GDSetVtxDescv() 85 u32 norm = GX_NONE; in GDSetVtxDescv() 86 u32 col0 = GX_NONE; in GDSetVtxDescv() 87 u32 col1 = GX_NONE; in GDSetVtxDescv() [all …]
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| /RvlSDK-2.1/include/revolution/gd/ |
| D | GDTexture.h | 70 void GDSetTexImgPtrRaw ( GXTexMapID id, u32 image_ptr_raw ); 73 void GDSetTexTlut ( GXTexMapID id, u32 tmem_addr, GXTlutFmt format ); 76 u32 tmem_even, GXTexCacheSize size_even, 77 u32 tmem_odd, GXTexCacheSize size_odd ); 79 void GDSetTexPreLoaded ( GXTexMapID id, u32 tmem_even, u32 tmem_odd ); 92 void GDLoadTlut ( void *tlut_ptr, u32 tmem_addr, GXTlutSize size ); 93 void GDLoadTlutRaw ( u32 tlut_ptr_raw, u32 tmem_addr, GXTlutSize size ); 121 ((((u32)(wrap_s)) << TX_SETMODE0_WRAP_S_SHIFT) | \ 122 (((u32)(wrap_t)) << TX_SETMODE0_WRAP_T_SHIFT) | \ 123 (((u32)(mag_filter)) << TX_SETMODE0_MAG_FILTER_SHIFT) | \ [all …]
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| D | GDTransform.h | 61 void GDLoadPosMtxImm ( const f32 mtx[3][4], u32 id ); 62 void GDLoadPosMtxIndx ( u16 mtx_indx, u32 id ); 63 void GDLoadNrmMtxImm ( const f32 mtx[3][4], u32 id ); 64 void GDLoadNrmMtxImm3x3 ( const f32 mtx[3][3], u32 id ); 65 void GDLoadNrmMtxIndx3x3 ( u16 mtx_indx, u32 id ); 66 void GDLoadTexMtxImm ( const f32 mtx[][4], u32 id, GXTexMtxType type ); 67 void GDLoadTexMtxIndx ( u16 mtx_indx, u32 id, GXTexMtxType type ); 69 void GDSetCurrentMtx ( u32 pn, u32 t0, u32 t1, u32 t2, u32 t3, 70 u32 t4, u32 t5, u32 t6, u32 t7 );
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| /RvlSDK-2.1/build/tools/soundfile/src/ |
| D | Wavfile.c | 23 u32 * str_riff = (u32 *)"RIFF"; 24 u32 * str_wave = (u32 *)"WAVE"; 25 u32 * str_fmt = (u32 *)"fmt "; 26 u32 * str_data = (u32 *)"data"; 39 u32 datasize, riffchunksize; in wavCreateHeader() 43 *((u32*)(wc->chunkId)) = *str_riff; in wavCreateHeader() 44 *((u32*)(wc->formType)) = *str_wave; in wavCreateHeader() 45 *((u32*)(wc->fmt.chunkId)) = *str_fmt; in wavCreateHeader() 46 *((u32*)(wc->data.chunkId)) = *str_data; in wavCreateHeader() 87 u32 d, riffchunksize, size; in wavReadHeader() [all …]
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| /RvlSDK-2.1/include/revolution/os/ |
| D | OSModule.h | 73 typedef u32 OSModuleID; 97 u32 numSections; // # of sections 98 u32 sectionInfoOffset; // offset to section info table 99 u32 nameOffset; // offset to module name 100 u32 nameSize; // size of module name 101 u32 version; // version number 110 u32 bssSize; // total size of bss sections in bytes 111 u32 relOffset; 112 u32 impOffset; 113 u32 impSize; // size in bytes [all …]
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| D | OSCache.h | 104 void DCInvalidateRange ( void* addr, u32 nBytes ); 105 void DCFlushRange ( void* addr, u32 nBytes ); 106 void DCStoreRange ( void* addr, u32 nBytes ); 107 void DCFlushRangeNoSync ( void* addr, u32 nBytes ); 108 void DCStoreRangeNoSync ( void* addr, u32 nBytes ); 109 void DCZeroRange ( void* addr, u32 nBytes ); 110 void DCTouchRange ( void* addr, u32 nBytes ); 116 void ICInvalidateRange ( void* addr, u32 nBytes ); 127 void LCLoadBlocks ( void* destTag, void* srcAddr, u32 numBlocks ); 128 void LCStoreBlocks ( void* destAddr, void* srcTag, u32 numBlocks ); [all …]
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| /RvlSDK-2.1/include/win32/ |
| D | dsptool.h | 71 LINKDLL u32 getBytesForAdpcmBuffer (u32 samples); 72 LINKDLL u32 getBytesForAdpcmSamples (u32 samples); 73 LINKDLL u32 getBytesForPcmBuffer (u32 samples); 74 LINKDLL u32 getBytesForPcmSamples (u32 samples); 75 LINKDLL u32 getNibbleAddress (u32 samples); 76 LINKDLL u32 getNibblesForNSamples (u32 samples); 77 LINKDLL u32 getSampleForAdpcmNibble (u32 nibble); 78 LINKDLL u32 getBytesForAdpcmInfo (void); 85 u32 samples // number of samples to encode 93 u32 samples // number of samples to decode [all …]
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| D | thpaudio.h | 67 #define THPADPCMSampleToByte(x) (u32)(((x) / 14) * 8) 68 #define THPGetEncDataPtr(x, y) (u8 *)((u32)(x) + THPADPCMSampleToByte(y)) 69 #define THPGetDecDataPtr(x, y) (s16 *)((u32)(x) + (y) * 2) 75 u32 frequency; 76 u32 channel; 77 u32 bitPerSample; 78 u32 totalSampleSize; 79 u32 dataBlockOffset; 80 u32 curFileOffset; 88 u32 offsetNextChannel; [all …]
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| /RvlSDK-2.1/build/libraries/tc/src/ |
| D | TCTPLToolbox.cpp | 136 u32 colorSrcImage; // srcImage index for color layer 137 u32 alphaSrcImage; // srcImage index for alpha layer; 0 if no alpha layer 142 u32 texelFormat; // Dolphin texture format ( TPL_IMAGE_TEXEL_FMT_X ) 144 u32 minLOD; // minimum LOD level desired relative to srcImage 145 u32 maxLOD; // maximum LOD level desired relative to srcImage 146 u32 remapMinLOD; // remapped (actual) minLOD for .tpl file 148 u32 tplImageBankOffset; // bytes from top of .tpl file to image texel data 149 u32 tplBufferSize; // size of image buffer including padding to 32B tiles 156 u32 srcImage; // source image file providing 161 u32 entryFormat; // Dolphin format of CLUT entries [all …]
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| /RvlSDK-2.1/build/demos/axdemo/src/ |
| D | compressor.c | 91 static u32 aramZeroBase; 92 static u32 aramUserBase; 93 static u32 aramMemArray[MAX_ARAM_BLOCKS]; 141 static u32 compressor_mode = AX_COMPRESSOR_ON; 153 static u32 clip_tick_left; // for animating the clip detector 154 static u32 clip_tick_right; // for animating the clip detector 155 static u32 clip_left; // for counting number of clips, just for fun 156 static u32 clip_right; // for counting number of clips, just for fun 166 static u32 ping_counter; 175 static void MNU_play_click (DEMOWinMenuInfo *menu, u32 item); [all …]
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| D | axfilter.c | 102 static u32 aramZeroBase; 103 static u32 aramUserBase; 104 static u32 aramMemArray[MAX_ARAM_BLOCKS]; 159 u32 index; // abstraction layer index. 160 u32 num_channels; // number of channels associated with this sound. 162 u32 sfx [MAX_NUM_CHANNELS_PER_SOUND]; // SP sound effect IDs. 163 u32 pan [MAX_NUM_CHANNELS_PER_SOUND]; // initial pan values for each channel. 164 u32 span [MAX_NUM_CHANNELS_PER_SOUND]; // initial pan values for each channel. 218 static void play_sound (u32 sound, u32 loop_flag); 221 static void MNU_sound (DEMOWinMenuInfo *menu, u32 item, u32 *result); [all …]
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| /RvlSDK-2.1/build/demos/gddemo/include/ |
| D | gd-tev.h | 73 extern void CreateModelDL ( void* dlPtr, u32* dlSize ); 74 extern void CreateShader0DL ( void* dlPtr, u32* dlSize, u32* plPtr, u32* plSize ); 75 extern void CreateShader1DL ( void* dlPtr, u32* dlSize, u32* plPtr, u32* plSize ); 76 extern void CreateShader2DL ( void* dlPtr, u32* dlSize, u32* plPtr, u32* plSize ); 77 extern void CreateShader3DL ( void* dlPtr, u32* dlSize, u32* plPtr, u32* plSize );
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| /RvlSDK-2.1/build/demos/videmo/src/ |
| D | moving.30Hz.c | 59 u32 Y; 60 u32 Cb; 61 u32 Cr; 76 void allocateFB(u32 fbSize); 77 void draw(u32 code, u32 fbSize, u8* xfb); 78 void waitFrame(u32 count); 89 void allocateFB(u32 fbSize) in allocateFB() 114 void draw(u32 count, u32 fbSize, u8* xfb) in draw() 116 u32 i, j; in draw() 117 u32 colorVal; in draw() [all …]
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| D | moving.c | 59 u32 Y; 60 u32 Cb; 61 u32 Cr; 76 void allocateFB(u32 fbSize); 77 void draw(u32 field, u32 code, u32 fbSize, u8* xfb); 88 void allocateFB(u32 fbSize) in allocateFB() 114 void draw(u32 field, u32 count, u32 fbSize, u8* xfb) in draw() 116 u32 i, j; in draw() 117 u32 colorVal; in draw() 118 u32 cb, cr; in draw() [all …]
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| D | moving.progressive.c | 58 u32 Y; 59 u32 Cb; 60 u32 Cr; 75 void allocateFB(u32 fbSize); 76 void draw(u32 field, u32 code, u32 fbSize, u8* xfb); 87 void allocateFB(u32 fbSize) in allocateFB() 113 void draw(u32 field, u32 count, u32 fbSize, u8* xfb) in draw() 115 u32 i, j; in draw() 116 u32 colorVal; in draw() 117 u32 cb, cr; in draw() [all …]
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| /RvlSDK-2.1/build/libraries/cx/src/ |
| D | CXUncompression.c | 35 u32 CXGetUncompressedSize( const void *srcp ) in CXGetUncompressedSize() 38 return CXiConvertEndian_( *(u32*)srcp ) >> 8; in CXGetUncompressedSize() 40 return ( *(u32*)srcp >> 8 ); in CXGetUncompressedSize() 112 u32 destCount = CXiConvertEndian_( *(u32*)pSrc ) >> 8; in CXUncompressRL() 173 u32 destCount = CXiConvertEndian_( *(u32 *)pSrc ) >> 8; in CXUncompressLZ() 178 u32 i; in CXUncompressLZ() 179 u32 flags = *pSrc++; in CXUncompressLZ() 256 const u32 *pSrc = srcp; in CXUncompressHuffman() 257 u32 *pDst = destp; in CXUncompressHuffman() 260 u32 dataBit = *(u8*)pSrc & 0x0FU; in CXUncompressHuffman() [all …]
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