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/RvlSDK-2.1/build/tools/sndconv/src/
Dsoundconv.h32 u32 channels;
33 u32 bitsPerSample;
34 u32 sampleRate;
35 u32 samples;
36 u32 loopStart;
37 u32 loopEnd;
38 u32 bufferLength;
93 u32 type;
94 u32 sampleRate;
95 u32 loopAddr;
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Dsoundformat.c26 typedef void (*FUNCTION1)(s16*, s8*, ADPCMINFO*, u32);
27 typedef void (*FUNCTION2)(u8 *src, ADPCMINFO *cxt, u32 samples);
36 void soundStereoCombine8Bit(s8 *dest, s8 *source, u32 samples) in soundStereoCombine8Bit()
38 u32 i; in soundStereoCombine8Bit()
58 void soundStereoCombine16Bit(s16 *dest, s16 *source, u32 samples) in soundStereoCombine16Bit()
60 u32 i; in soundStereoCombine16Bit()
79 void soundStereoLeft8Bit(s8 *dest, s8 *source, u32 samples) in soundStereoLeft8Bit()
81 u32 i; in soundStereoLeft8Bit()
98 void soundStereoLeft16Bit(s16 *dest, s16 *source, u32 samples) in soundStereoLeft16Bit()
100 u32 i; in soundStereoLeft16Bit()
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/RvlSDK-2.1/include/revolution/gx/
DGXPerf.h70 void GXReadGPMetric ( u32* cnt0,
71 u32* cnt1 );
78 u32 GXReadGP0Metric ( void );
85 u32 GXReadGP1Metric ( void );
88 void GXReadMemMetric ( u32* cp_req,
89 u32* tc_req,
90 u32* cpu_rd_req,
91 u32* cpu_wr_req,
92 u32* dsp_req,
93 u32* io_req,
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/RvlSDK-2.1/include/revolution/
Dthpfile.h65 u32 version; // version number
66 u32 bufSize; // max frame size for buffer computation
67 u32 audioMaxSamples; // max samples of audio data
69 u32 numFrames;
70 u32 firstFrameSize; // how much to load
71 u32 movieDataSize;
72 u32 compInfoDataOffsets; // offset to component infomation data
73 u32 offsetDataOffsets; // offset to array of frame offsets
74 u32 movieDataOffsets; // offset to first frame (start of movie data)
75 u32 finalFrameDataOffsets; // offset to final frame
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Daxfx.h54 typedef void* (*AXFXAlloc) (u32);
194 u32 earlyPos[3];
195 u32 earlyLength;
196 u32 earlyMaxLength;
199 u32 preDelayPos;
200 u32 preDelayLength;
201 u32 preDelayMaxLength;
203 u32 combPos[3];
204 u32 combLength[3];
205 u32 combMaxLength[3];
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Dnand.h215 u32 ownerId;
218 u32 attr;
219 u32 ownerAcc;
220 u32 groupAcc;
221 u32 othersAcc;
222 u32 num;
224 u32 *length;
225 u32 *pos;
228 u32 bufLength;
230 u32 uniqNo;
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/RvlSDK-2.1/build/libraries/tc/include/
DTCImageList.h71 u32 index; // image index from script file. This is also the .tpl bank location
73 u32 colorSrcImage; // srcImage index for color layer
74 u32 alphaSrcImage; // srcImage index for alpha layer; 0 if no alpha layer
76 u32 texelFormat; // Dolphin texture format from script file
78 u32 minLOD; // minimum LOD level desired relative to srcImage
79 u32 maxLOD; // maximum LOD level desired relative to srcImage
80 u32 remapMinLOD; // remapped (actual) minLOD for .tpl file
82 u32 wrapS; // wrap mode in S axis
83 u32 wrapT; // wrap mode in T axis
90 u32 tplImageBankOffset; // bytes from top of .tpl file to image texel data
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/RvlSDK-2.1/include/revolution/base/
DPPCArch.h371 u32 _pad0 :2;
372 u32 loadScale :6;
373 u32 _pad1 :5;
374 u32 loadType :3;
375 u32 _pad2 :2;
376 u32 storeScale :6;
377 u32 _pad3 :5;
378 u32 storeType :3;
383 u32 val;
406 u32 memAddr :27;
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/RvlSDK-2.1/build/libraries/gd/src/
DGDFile.c51 #define OSRoundUp32B(x) (((u32)(x) + 31) & ~31)
76 static s32 myFwrite_u32( FILE *fp, u32 data ) in myFwrite_u32()
78 u32 count; in myFwrite_u32()
98 static s32 myFwrite_u8s( FILE *fp, u8 *data, u32 length ) in myFwrite_u8s()
100 u32 count; in myFwrite_u8s()
116 static s32 myFread_u32( FILE *fp, u32 *data ) in myFread_u32()
118 u32 count; in myFread_u32()
123 *data = ((u32) db[0] << 24) | ((u32) db[1] << 16) | in myFread_u32()
124 ((u32) db[2] << 8) | ((u32) db[3] << 0); in myFread_u32()
136 static s32 myFread_u8s( FILE *fp, u8 *data, u32 length ) in myFread_u8s()
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DGDGeometry.c53 #define OSCachedToPhysical(caddr) ((u32)((u8*)(caddr) - (0x80000000)))
78 u32 nnorms = 0; in GDSetVtxDescv()
79 u32 ncols = 0; in GDSetVtxDescv()
80 u32 ntexs = 0; in GDSetVtxDescv()
82 u32 pnMtxIdx = GX_NONE; in GDSetVtxDescv()
83 u32 txMtxIdxMask = 0; in GDSetVtxDescv()
84 u32 posn = GX_DIRECT; in GDSetVtxDescv()
85 u32 norm = GX_NONE; in GDSetVtxDescv()
86 u32 col0 = GX_NONE; in GDSetVtxDescv()
87 u32 col1 = GX_NONE; in GDSetVtxDescv()
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/RvlSDK-2.1/include/revolution/gd/
DGDTexture.h70 void GDSetTexImgPtrRaw ( GXTexMapID id, u32 image_ptr_raw );
73 void GDSetTexTlut ( GXTexMapID id, u32 tmem_addr, GXTlutFmt format );
76 u32 tmem_even, GXTexCacheSize size_even,
77 u32 tmem_odd, GXTexCacheSize size_odd );
79 void GDSetTexPreLoaded ( GXTexMapID id, u32 tmem_even, u32 tmem_odd );
92 void GDLoadTlut ( void *tlut_ptr, u32 tmem_addr, GXTlutSize size );
93 void GDLoadTlutRaw ( u32 tlut_ptr_raw, u32 tmem_addr, GXTlutSize size );
121 ((((u32)(wrap_s)) << TX_SETMODE0_WRAP_S_SHIFT) | \
122 (((u32)(wrap_t)) << TX_SETMODE0_WRAP_T_SHIFT) | \
123 (((u32)(mag_filter)) << TX_SETMODE0_MAG_FILTER_SHIFT) | \
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DGDTransform.h61 void GDLoadPosMtxImm ( const f32 mtx[3][4], u32 id );
62 void GDLoadPosMtxIndx ( u16 mtx_indx, u32 id );
63 void GDLoadNrmMtxImm ( const f32 mtx[3][4], u32 id );
64 void GDLoadNrmMtxImm3x3 ( const f32 mtx[3][3], u32 id );
65 void GDLoadNrmMtxIndx3x3 ( u16 mtx_indx, u32 id );
66 void GDLoadTexMtxImm ( const f32 mtx[][4], u32 id, GXTexMtxType type );
67 void GDLoadTexMtxIndx ( u16 mtx_indx, u32 id, GXTexMtxType type );
69 void GDSetCurrentMtx ( u32 pn, u32 t0, u32 t1, u32 t2, u32 t3,
70 u32 t4, u32 t5, u32 t6, u32 t7 );
/RvlSDK-2.1/build/tools/soundfile/src/
DWavfile.c23 u32 * str_riff = (u32 *)"RIFF";
24 u32 * str_wave = (u32 *)"WAVE";
25 u32 * str_fmt = (u32 *)"fmt ";
26 u32 * str_data = (u32 *)"data";
39 u32 datasize, riffchunksize; in wavCreateHeader()
43 *((u32*)(wc->chunkId)) = *str_riff; in wavCreateHeader()
44 *((u32*)(wc->formType)) = *str_wave; in wavCreateHeader()
45 *((u32*)(wc->fmt.chunkId)) = *str_fmt; in wavCreateHeader()
46 *((u32*)(wc->data.chunkId)) = *str_data; in wavCreateHeader()
87 u32 d, riffchunksize, size; in wavReadHeader()
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/RvlSDK-2.1/include/revolution/os/
DOSModule.h73 typedef u32 OSModuleID;
97 u32 numSections; // # of sections
98 u32 sectionInfoOffset; // offset to section info table
99 u32 nameOffset; // offset to module name
100 u32 nameSize; // size of module name
101 u32 version; // version number
110 u32 bssSize; // total size of bss sections in bytes
111 u32 relOffset;
112 u32 impOffset;
113 u32 impSize; // size in bytes
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DOSCache.h104 void DCInvalidateRange ( void* addr, u32 nBytes );
105 void DCFlushRange ( void* addr, u32 nBytes );
106 void DCStoreRange ( void* addr, u32 nBytes );
107 void DCFlushRangeNoSync ( void* addr, u32 nBytes );
108 void DCStoreRangeNoSync ( void* addr, u32 nBytes );
109 void DCZeroRange ( void* addr, u32 nBytes );
110 void DCTouchRange ( void* addr, u32 nBytes );
116 void ICInvalidateRange ( void* addr, u32 nBytes );
127 void LCLoadBlocks ( void* destTag, void* srcAddr, u32 numBlocks );
128 void LCStoreBlocks ( void* destAddr, void* srcTag, u32 numBlocks );
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/RvlSDK-2.1/include/win32/
Ddsptool.h71 LINKDLL u32 getBytesForAdpcmBuffer (u32 samples);
72 LINKDLL u32 getBytesForAdpcmSamples (u32 samples);
73 LINKDLL u32 getBytesForPcmBuffer (u32 samples);
74 LINKDLL u32 getBytesForPcmSamples (u32 samples);
75 LINKDLL u32 getNibbleAddress (u32 samples);
76 LINKDLL u32 getNibblesForNSamples (u32 samples);
77 LINKDLL u32 getSampleForAdpcmNibble (u32 nibble);
78 LINKDLL u32 getBytesForAdpcmInfo (void);
85 u32 samples // number of samples to encode
93 u32 samples // number of samples to decode
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Dthpaudio.h67 #define THPADPCMSampleToByte(x) (u32)(((x) / 14) * 8)
68 #define THPGetEncDataPtr(x, y) (u8 *)((u32)(x) + THPADPCMSampleToByte(y))
69 #define THPGetDecDataPtr(x, y) (s16 *)((u32)(x) + (y) * 2)
75 u32 frequency;
76 u32 channel;
77 u32 bitPerSample;
78 u32 totalSampleSize;
79 u32 dataBlockOffset;
80 u32 curFileOffset;
88 u32 offsetNextChannel;
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/RvlSDK-2.1/build/libraries/tc/src/
DTCTPLToolbox.cpp136 u32 colorSrcImage; // srcImage index for color layer
137 u32 alphaSrcImage; // srcImage index for alpha layer; 0 if no alpha layer
142 u32 texelFormat; // Dolphin texture format ( TPL_IMAGE_TEXEL_FMT_X )
144 u32 minLOD; // minimum LOD level desired relative to srcImage
145 u32 maxLOD; // maximum LOD level desired relative to srcImage
146 u32 remapMinLOD; // remapped (actual) minLOD for .tpl file
148 u32 tplImageBankOffset; // bytes from top of .tpl file to image texel data
149 u32 tplBufferSize; // size of image buffer including padding to 32B tiles
156 u32 srcImage; // source image file providing
161 u32 entryFormat; // Dolphin format of CLUT entries
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/RvlSDK-2.1/build/demos/axdemo/src/
Dcompressor.c91 static u32 aramZeroBase;
92 static u32 aramUserBase;
93 static u32 aramMemArray[MAX_ARAM_BLOCKS];
141 static u32 compressor_mode = AX_COMPRESSOR_ON;
153 static u32 clip_tick_left; // for animating the clip detector
154 static u32 clip_tick_right; // for animating the clip detector
155 static u32 clip_left; // for counting number of clips, just for fun
156 static u32 clip_right; // for counting number of clips, just for fun
166 static u32 ping_counter;
175 static void MNU_play_click (DEMOWinMenuInfo *menu, u32 item);
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Daxfilter.c102 static u32 aramZeroBase;
103 static u32 aramUserBase;
104 static u32 aramMemArray[MAX_ARAM_BLOCKS];
159 u32 index; // abstraction layer index.
160 u32 num_channels; // number of channels associated with this sound.
162 u32 sfx [MAX_NUM_CHANNELS_PER_SOUND]; // SP sound effect IDs.
163 u32 pan [MAX_NUM_CHANNELS_PER_SOUND]; // initial pan values for each channel.
164 u32 span [MAX_NUM_CHANNELS_PER_SOUND]; // initial pan values for each channel.
218 static void play_sound (u32 sound, u32 loop_flag);
221 static void MNU_sound (DEMOWinMenuInfo *menu, u32 item, u32 *result);
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/RvlSDK-2.1/build/demos/gddemo/include/
Dgd-tev.h73 extern void CreateModelDL ( void* dlPtr, u32* dlSize );
74 extern void CreateShader0DL ( void* dlPtr, u32* dlSize, u32* plPtr, u32* plSize );
75 extern void CreateShader1DL ( void* dlPtr, u32* dlSize, u32* plPtr, u32* plSize );
76 extern void CreateShader2DL ( void* dlPtr, u32* dlSize, u32* plPtr, u32* plSize );
77 extern void CreateShader3DL ( void* dlPtr, u32* dlSize, u32* plPtr, u32* plSize );
/RvlSDK-2.1/build/demos/videmo/src/
Dmoving.30Hz.c59 u32 Y;
60 u32 Cb;
61 u32 Cr;
76 void allocateFB(u32 fbSize);
77 void draw(u32 code, u32 fbSize, u8* xfb);
78 void waitFrame(u32 count);
89 void allocateFB(u32 fbSize) in allocateFB()
114 void draw(u32 count, u32 fbSize, u8* xfb) in draw()
116 u32 i, j; in draw()
117 u32 colorVal; in draw()
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Dmoving.c59 u32 Y;
60 u32 Cb;
61 u32 Cr;
76 void allocateFB(u32 fbSize);
77 void draw(u32 field, u32 code, u32 fbSize, u8* xfb);
88 void allocateFB(u32 fbSize) in allocateFB()
114 void draw(u32 field, u32 count, u32 fbSize, u8* xfb) in draw()
116 u32 i, j; in draw()
117 u32 colorVal; in draw()
118 u32 cb, cr; in draw()
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Dmoving.progressive.c58 u32 Y;
59 u32 Cb;
60 u32 Cr;
75 void allocateFB(u32 fbSize);
76 void draw(u32 field, u32 code, u32 fbSize, u8* xfb);
87 void allocateFB(u32 fbSize) in allocateFB()
113 void draw(u32 field, u32 count, u32 fbSize, u8* xfb) in draw()
115 u32 i, j; in draw()
116 u32 colorVal; in draw()
117 u32 cb, cr; in draw()
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/RvlSDK-2.1/build/libraries/cx/src/
DCXUncompression.c35 u32 CXGetUncompressedSize( const void *srcp ) in CXGetUncompressedSize()
38 return CXiConvertEndian_( *(u32*)srcp ) >> 8; in CXGetUncompressedSize()
40 return ( *(u32*)srcp >> 8 ); in CXGetUncompressedSize()
112 u32 destCount = CXiConvertEndian_( *(u32*)pSrc ) >> 8; in CXUncompressRL()
173 u32 destCount = CXiConvertEndian_( *(u32 *)pSrc ) >> 8; in CXUncompressLZ()
178 u32 i; in CXUncompressLZ()
179 u32 flags = *pSrc++; in CXUncompressLZ()
256 const u32 *pSrc = srcp; in CXUncompressHuffman()
257 u32 *pDst = destp; in CXUncompressHuffman()
260 u32 dataBit = *(u8*)pSrc & 0x0FU; in CXUncompressHuffman()
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