Searched refs:tv (Results 1 – 4 of 4) sorted by relevance
206 u8 tv = (u8) (3 * t + v); in Vertex() local207 GXPosition1x8(tv); in Vertex()208 GXColor1x8(tv); in Vertex()
210 u8 tv = (u8) (3 * t + v); in Vertex() local211 GXPosition1x8(tv); in Vertex()212 GXColor1x8(tv); in Vertex()
234 u8 tv = (u8) (3 * t + v); in Vertex() local235 GXPosition1x8(tv); in Vertex()236 GXColor1x8(tv); in Vertex()
238 u8 tv = (u8) (3 * t + v); in Vertex() local239 GXPosition1x8(tv); in Vertex()240 GXColor1x8(tv); in Vertex()