Searched refs:recomputeNormalMtx (Results 1 – 1 of 1) sorted by relevance
60 f32 recomputeNormalMtx; member323 segs[(i + (10 * k)) - k].recomputeNormalMtx = 0; in DrawTick()327 segs[(i + (10 * k)) - k].recomputeNormalMtx = scale; in DrawTick()337 if(segs[((j + (10 * k)) - k) + 1].recomputeNormalMtx) in DrawTick()339 if(segs[((j + (10 * k)) - k)].recomputeNormalMtx) in DrawTick()343 if(segs[((j + (10 * k)) - k) + 1].recomputeNormalMtx) in DrawTick()345 if(segs[((j + (10 * k)) - k)].recomputeNormalMtx) in DrawTick()465 float scale = seg->recomputeNormalMtx; in ComputeNormalRotMtx()