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Searched refs:rWidth (Results 1 – 1 of 1) sorted by relevance

/RvlSDK-2.1/build/libraries/G2D/src/
DG2D.c779 f32 rWidth = layer->nTileWidth * rInvTexWidth; in G2DDrawLayer() local
783 f32 rS1 = rWidth;// - rInvTexWidth; in G2DDrawLayer()
831 rS = (layer->tileDesc[nTile].nS * rWidth) + rS0; in G2DDrawLayer()