Home
last modified time | relevance | path

Searched refs:nZ (Results 1 – 2 of 2) sorted by relevance

/RvlSDK-2.1/build/demos/gxdemo/src/G2D/
DG2D-testEditor.c65 s32 nX, nY, nZ; in MapEditor() local
180 nZ = ((nY + nStampTop) & (nMapHeight-1)) * nMapWidth; in MapEditor()
183 *buf++ = map[nZ + ((nX + nStampLeft) & (nMapWidth-1))]; in MapEditor()
228 nZ = ((nY + nStaticY) & (nMapHeight-1)) * nMapWidth; in MapEditor()
231 map[nZ + ((nX + nStaticX) & (nMapWidth-1))] = *buf++; in MapEditor()
373 s32 nX, nY, nZ; in RenderEditorMode() local
380 nZ = ((nY + nStaticY) & (nMapHeight-1)) * nMapWidth; in RenderEditorMode()
383 *buf++ = map[nZ + ((nX + nStaticX) & (nMapWidth-1))]; in RenderEditorMode()
391 nZ = ((nY + nStaticY) & (nMapHeight-1)) * nMapWidth; in RenderEditorMode()
394 map[nZ + ((nX + nStaticX) & (nMapWidth-1))] = *buf++; in RenderEditorMode()
[all …]
/RvlSDK-2.1/dvddata/cxdemo/
Dtex-01.tpl2441 y|z||zvqxtjh・zqnZ=`=Z9M.L*P,M,B$H*F-9"8%XDL>@1=0zzrlqjfbb`ZXifeeF%…