Searched refs:nT (Results 1 – 8 of 8) sorted by relevance
130 u8 nT; // T texture coordinate member255 u8 nS, nT; in MapInit() local272 nT = tileDescLyr1[tile].nT; in MapInit()279 tmap1[off] = (u8) ((nS<<4) | (nT)); in MapInit()
210 u8 nS, nT; in TexUpdate() local251 nT = (u8) ((dy * di) * amp * 127.0f + 128.0f); in TexUpdate()259 tmap1[off+1] = nT; in TexUpdate()
455 s32 nT=0; in main() local471 nT++; in main()472 rR0 = 127.5f * (1.0f + (f32)sin(nT*0.210)); in main()473 rG0 = 127.5f * (1.0f + (f32)sin(nT*0.152)); in main()474 rB0 = 127.5f * (1.0f + (f32)sin(nT*0.085)); in main()475 rA0 = 127.5f * (1.0f + (f32)sin(nT*0.119)); in main()476 rA1 = 127.5f * (1.0f + (f32)cos(nT*0.179)); in main()
291 s16 nT; in TextureParticlesInit() local307 nT = GridOrder[nJ]; in TextureParticlesInit()309 GridOrder[nK] = nT; in TextureParticlesInit()678 s32 nT; in TextureParticleEmit() local690 nT = EVENT_TIME - FrameNumber; in TextureParticleEmit()691 rRT = 1.0F / nT; in TextureParticleEmit()694 prt->vVel.y = (vDest.y * rRT) - (GRAVITY * 0.5F * (nT - 1)); in TextureParticleEmit()
60 u8 nT; // T texture coordinate member
63 u8 nT; // T texture coordinate member
756 nG = layer->tileDesc[nTile].nT; in G2DDrawLayer()832 rT = (layer->tileDesc[nTile].nT * rHeight) + rT0; in G2DDrawLayer()
2353 …lqrpnnR@N4R8T>L=L:L6U=A*<-5%8*%&!*rrrqxvtqrvqnnnmnT>T=T>R>U=XBUBVH9,D4=-…