Searched refs:nStampTop (Results 1 – 2 of 2) sorted by relevance
32 s32 nStampTop, nStampHeight = 1; variable157 nStampTop = nStampStartY + nStampOffsetY; in MapEditor()162 nStampTop = nStampStartY; in MapEditor()180 nZ = ((nY + nStampTop) & (nMapHeight-1)) * nMapWidth; in MapEditor()220 s32 nStaticY = nStampTop + nMapY - nStampStartY - nStampOffsetY; in MapEditor()297 nY = lyrBack.nTileHeight * (nStampTop + nMapY - nStampStartY - nStampOffsetY); in DrawCursor()370 s32 nStaticY = nStampTop + nMapY - nStampStartY - nStampOffsetY; in RenderEditorMode()
76 extern s32 nStampTop, nStampHeight;