Searched refs:nNext (Results 1 – 4 of 4) sorted by relevance
78 u32 nNext; // singularly linked list for sequential access + add/delete member653 ParticleData[nI-1].nNext = nI; in ParticleInit()655 ParticleData[nI-1].nNext = 0; in ParticleInit()815 nPrt = ParticleData[nPrt].nNext; in EmitterEmit()824 nPrt = ParticleData[nPrt].nNext; in EmitterEmit()829 nTmp = ParticleData[ACTIVE_LIST].nNext; in EmitterEmit()830 ParticleData[ACTIVE_LIST].nNext = ParticleData[FREE_LIST].nNext; in EmitterEmit()831 ParticleData[FREE_LIST].nNext = ParticleData[nPrt].nNext; in EmitterEmit()832 ParticleData[nPrt].nNext = nTmp; in EmitterEmit()856 pPrev = &ParticleData[ACTIVE_LIST].nNext; in ParticleUpdate()[all …]
307 ID_NEXT_PANE "Switch to the next window pane\nNext Pane"
324 ID_NEXT_PANE "Switch to the next window pane\nNext Pane"
336 ID_NEXT_PANE "Switch to the next window pane\nNext Pane"