Searched refs:nHS (Results 1 – 7 of 7) sorted by relevance
118 nMapIdx = (nMapY<<layer->nHS) + nMapX; in MapEditor()259 nMapIdx = (nMapY<<layer->nHS) + nMapX; in SaveMap()267 fprintf(fpMap, "%c", map[(nJ<<layer->nHS)+nI] + ' '); in SaveMap()371 s32 nMapWidth = 1<<lyrBack.nHS; in RenderEditorMode()
364 lyrBack.nHS = HSHIFT_LYR1; // Horizontal Shift (Width of layer = 1<<nHS) in InitLevel1()375 lyrFront.nHS = HSHIFT_LYR2; // Horizontal Shift (Width of layer = 1<<nHS) in InitLevel1()
161 rWorldWidth = (f32)(lyrBack.nTileWidth << lyrBack.nHS); in MoveClouds()
550 rWorldWidth = (f32)(lyrBack.nTileWidth << lyrBack.nHS); in AnimInit()552 nMapWidth = 1<<lyrBack.nHS; in AnimInit()
172 s32 nHMask = (1<<layer->nHS)-1; in FillSection()188 nK = ((nJ + nMapY) & nVMask) << layer->nHS; in FillSection()227 nK = nVMask << layer->nHS; in FillSection()231 nK = nJ << layer->nHS; in FillSection()283 nK = ((nJ + nMapY) & nVMask) << layer->nHS; in FillSection()322 nK = nVMask << layer->nHS; in FillSection()326 nK = nJ << layer->nHS; in FillSection()559 f32 rSplitX = 0.5F * (glob.rWorldX + (layer->nTileWidth * (1<<layer->nHS))); in G2DDrawLayer()
69 s8 nHS; // Horizontal Shift (Width of layer = 1<<nHS) member
72 s8 nHS; // Horizontal Shift (Width of layer = 1<<nHS) member