Searched refs:le (Results 1 – 7 of 7) sorted by relevance
| /RvlSDK-2.1/build/demos/gxdemo/src/Lighting/ |
| D | lit-spot.c | 113 static void SetLight ( MyLightEnvObj* le, Mtx view ); 718 static void SetLight( MyLightEnvObj* le, Mtx view ) in SetLight() argument 729 theta = (f32)le->light[i].theta * PI / 180.0F; in SetLight() 730 phi = (f32)le->light[i].phi * PI / 180.0F; in SetLight() 739 lpos = le->light[i].pos; in SetLight() 743 attn = LightAttnSamples[le->light[i].attnType]; in SetLight() 746 GXInitLightDirv(&le->light[i].lobj, &ldir); in SetLight() 747 GXInitLightPosv(&le->light[i].lobj, &lpos); in SetLight() 748 GXInitLightColor(&le->light[i].lobj, MyColors[le->light[i].colorIdx]); in SetLight() 750 &le->light[i].lobj, in SetLight() [all …]
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| D | lit-unclamp.c | 84 static void SetLight ( MyLightEnvObj * le, Mtx view ); 454 static void SetLight( MyLightEnvObj* le, Mtx view ) in SetLight() argument 462 theta = (f32)le->theta * PI / 180.0F; in SetLight() 463 phi = (f32)le->phi * PI / 180.0F; in SetLight() 476 colorBuf[i].b = (u8)(le->brightCtrl[i] * 255.0F); in SetLight() 480 GXInitLightPos(&le->lobj, lpos.x, lpos.y, lpos.z); in SetLight() 481 GXInitLightColor(&le->lobj, colorBuf[2]); in SetLight() 482 GXLoadLightObjImm(&le->lobj, GX_LIGHT0); in SetLight() 492 le->diffuseCtrl, // diffuse function in SetLight()
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| D | lit-texture.c | 86 static void SetLight ( MyLightEnvObj * le, Mtx view ); 529 static void SetLight( MyLightEnvObj* le, Mtx view ) in SetLight() argument 537 theta = (f32)le->theta * PI / 180.0F; in SetLight() 538 phi = (f32)le->phi * PI / 180.0F; in SetLight() 549 colorBuf[i].r = (u8)(le->colorCtrl[i][0] * 255.0F); in SetLight() 550 colorBuf[i].g = (u8)(le->colorCtrl[i][1] * 255.0F); in SetLight() 551 colorBuf[i].b = (u8)(le->colorCtrl[i][2] * 255.0F); in SetLight() 555 GXInitLightPos(&le->lobj, lpos.x, lpos.y, lpos.z); in SetLight() 556 GXInitLightColor(&le->lobj, colorBuf[2]); in SetLight() 557 GXLoadLightObjImm(&le->lobj, GX_LIGHT0); in SetLight()
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| D | lit-cartoon.c | 87 static void SetLight ( MyLightEnvObj* le, Mtx view ); 484 static void SetLight( MyLightEnvObj* le, Mtx view ) in SetLight() argument 492 theta = (f32)le->theta * PI / 180.0F; in SetLight() 493 phi = (f32)le->phi * PI / 180.0F; in SetLight() 504 colorBuf[i].r = (u8)(le->brightCtrl[i] * 255.0F); in SetLight() 511 colorBuf[0].g = (u8)(le->cartoonType * 0x20 + 0x10); in SetLight() 514 GXInitLightPos(&le->lobj, lpos.x, lpos.y, lpos.z); in SetLight() 515 GXInitLightColor(&le->lobj, colorBuf[2]); in SetLight() 516 GXLoadLightObjImm(&le->lobj, GX_LIGHT0); in SetLight()
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| D | lit-specular.c | 86 static void SetLight ( MyLightEnvObj* le, Mtx view ); 520 static void SetLight( MyLightEnvObj* le, Mtx view ) in SetLight() argument 534 theta = (f32)le->theta * PI / 180.0F; in SetLight() 535 phi = (f32)le->phi * PI / 180.0F; in SetLight() 547 GXInitSpecularDirv(&le->lobj, &ldir); in SetLight() 549 GXInitLightShininess(&le->lobj, le->shininess); in SetLight() 550 GXInitLightColor(&le->lobj, LIGHT_COLOR0); in SetLight() 551 GXLoadLightObjImm(&le->lobj, GX_LIGHT0); in SetLight()
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| /RvlSDK-2.1/build/demos/gddemo/src/ |
| D | gd-tev-gc.c | 129 static void SetLight ( MyLightCtrlObj* le, Mtx view ); 394 static void SetLight( MyLightCtrlObj* le, Mtx view ) in SetLight() argument 407 theta = (f32)le->theta * PI / 180.0F; in SetLight() 408 phi = (f32)le->phi * PI / 180.0F; in SetLight()
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| /RvlSDK-2.1/build/demos/gxdemo/src/Tev/ |
| D | tev-complex.c | 151 static void SetLight ( MyLightCtrlObj* le, Mtx view ); 654 static void SetLight( MyLightCtrlObj* le, Mtx view ) in SetLight() argument 667 theta = (f32)le->theta * PI / 180.0F; in SetLight() 668 phi = (f32)le->phi * PI / 180.0F; in SetLight()
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