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Searched refs:fakeLight (Results 1 – 1 of 1) sorted by relevance

/RvlSDK-2.1/build/demos/gxdemo/src/Lighting/
Dlit-prelit.c83 MyFakeLightObj fakeLight[NUM_FAKELIGHTS]; member
260 sc->fakeLight[i] = DefaultFakeLightStatus[i]; in DrawInit()
339 sc->fakeLight[i].xpos += sc->fakeLight[i].vx; in AnimTick()
340 sc->fakeLight[i].ypos += sc->fakeLight[i].vy; in AnimTick()
342 if ( sc->fakeLight[i].xpos < 0.0F || sc->fakeLight[i].xpos > WALL_SIZE ) in AnimTick()
344 sc->fakeLight[i].vx = - sc->fakeLight[i].vx; in AnimTick()
346 if ( sc->fakeLight[i].ypos < 0.0F || sc->fakeLight[i].ypos > WALL_SIZE ) in AnimTick()
348 sc->fakeLight[i].vy = - sc->fakeLight[i].vy; in AnimTick()
531 col = sc->fakeLight[il].color; in PreLighting()
532 dx = sc->fakeLight[il].xpos - x; in PreLighting()
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