Searched refs:currentFrameNumber (Results 1 – 3 of 3) sorted by relevance
115 u32 currentFrameNumber; member
1261 s32 currentFrameNumber; in THPPlayerDrawCurrentFrame() local1275 … currentFrameNumber = (s32)((ActivePlayer.dispTextureSet->frameNumber + ActivePlayer.initReadFrame) in THPPlayerDrawCurrentFrame()1278 return currentFrameNumber; in THPPlayerDrawCurrentFrame()
1282 s32 currentFrameNumber; in THPPlayerDrawCurrentFrame() local1296 … currentFrameNumber = (s32)((ActivePlayer.dispTextureSet->frameNumber + ActivePlayer.initReadFrame) in THPPlayerDrawCurrentFrame()1299 return currentFrameNumber; in THPPlayerDrawCurrentFrame()