Searched refs:cmap (Results 1 – 1 of 1) sorted by relevance
93 MyColorMapObj cmap; member174 StatusMessage(&SceneCtrl.cmap); in main()227 sc->cmap.tlutNumber = 0; in DrawInit()228 sc->cmap.tlutFormat = GX_TL_IA8; in DrawInit()229 sc->cmap.tlutBuffer = NULL; in DrawInit()230 InitColorMap(&sc->cmap); in DrawInit()376 if ( sc->cmap.tlutNumber > 0 ) in AnimTick()378 --(sc->cmap.tlutNumber); in AnimTick()381 InitColorMap(&sc->cmap); in AnimTick()383 StatusMessage(&sc->cmap); in AnimTick()[all …]