Searched refs:closingSpeed (Results 1 – 2 of 2) sorted by relevance
932 helicopter.axart3d.closingSpeed = oldDist - newDist; in CameraUpdate()968 cube.axart3d.closingSpeed = oldDist - newDist; in CameraUpdate()1079 …MOPrintf( textX, textY, 0, "helicopter.axart3d.closingSpeed: %f", helicopter.axart3d.closingSpeed); in DrawUI()
148 f32 closingSpeed; // for doppler member