Searched refs:camUp (Results 1 – 2 of 2) sorted by relevance
2439 void C_MTXLookAt ( Mtx m, const Point3d *camPos, const Vec *camUp, const Point3d *target ) in C_MTXLookAt() argument2447 ASSERTMSG( (camUp != 0), MTX_LOOKAT_3 ); in C_MTXLookAt()2460 VECCrossProduct ( camUp, &vLook, &vRight ); in C_MTXLookAt()
360 const Vec *camUp,