Searched refs:atan2f (Results 1 – 2 of 2) sorted by relevance
913 hAngle = -atan2f( ballPosInCamera.x, ballPosInCamera.z ) + 3.14f; in CameraUpdate()915 hAngle = -atan2f( ballPosInCamera.x, ballPosInCamera.z ) - 3.14f; in CameraUpdate()918 vAngle = -atan2f( ballPosInCamera.y, ballPosInCamera.z ) + 3.14f; in CameraUpdate()920 vAngle = -atan2f( ballPosInCamera.y, ballPosInCamera.z ) - 3.14f; in CameraUpdate()949 hAngle = -atan2f( cubePosInCamera.x, cubePosInCamera.z ) + 3.14f; in CameraUpdate()951 hAngle = -atan2f( cubePosInCamera.x, cubePosInCamera.z ) - 3.14f; in CameraUpdate()954 vAngle = -atan2f( cubePosInCamera.y, cubePosInCamera.z ) + 3.14f; in CameraUpdate()956 vAngle = -atan2f( cubePosInCamera.y, cubePosInCamera.z ) - 3.14f; in CameraUpdate()
62 #define atan2f (f32)atan2 macro700 theta = atan2f( scale, q->w ); in C_QUATLogN()