Searched refs:at (Results 1 – 11 of 11) sorted by relevance
| /RvlSDK-2.1/include/win32/ |
| D | mytl.h | 38 return at(nIndex); in GetItem() 53 if ( at(i) == pItem ) return i; in IndexOf() 64 if ( fncCompare(at(i), pData) ) return i; in IndexOf() 73 if ( bDelItem ) delete at(nIndex); 82 if ( bDelItem ) delete at(nIndex); 91 for (int i=0; i<GetCount(); i++) delete at(i);
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| /RvlSDK-2.1/build/demos/gxdemo/src/Simple/ |
| D | smp-texexample.c | 147 Vec at = {0.0F, 0.0F, -100.0F}; in CameraInit() local 152 MTXLookAt(v, &camPt, &up, &at); in CameraInit()
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| /RvlSDK-2.1/build/demos/gxdemo/src/Management/ |
| D | mgt-fifo-brkpt.c | 199 Vec at = {0.0F, 0.0F, -100.0F}; in CameraInit() local 204 MTXLookAt(v, &camPt, &up, &at); in CameraInit()
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| D | mgt-fifo-dual.c | 245 Vec at = {0.0F, 0.0F, 0.0F}; in CameraInit() local 254 MTXLookAt( v, &camPt, &up, &at ); in CameraInit()
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| /RvlSDK-2.1/ |
| D | readme-RVL_SDK-2_1.txt | 78 …mmand immediately before drawing primitives, be absolutely sure to include at least one GX_NOP (0x… 101 [WPAD] Abnormal noises are heard when speakers from multiple Controllers are used at same time 109 As a temporary workaround, if multiple Wii Remotes are going to play sound at the same time, do not… 125 This work memory is allocated at initialization and released at termination. 139 …cted all Wii Remotes when an attempt was made to connect five or more Wii Remotes at the same time. 141 …le on the main console receives connection requests from five or more Wii Remotes at the same time.
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| /RvlSDK-2.1/build/demos/gxdemo/src/Transform/ |
| D | tf-clip-bug.c | 157 Vec at = {0.0F, 0.0F, -6000.0F}; // look at position in main() local 292 MTXLookAt(cm, &vTmp, &up, &at); in main()
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| /RvlSDK-2.1/build/tools/TexConv/sample/ |
| D | sample.tcs | 34 ; indices start at 0 82 ; create 8 LODs total, starting at LOD 0
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| /RvlSDK-2.1/build/demos/gxdemo/src/TexGen/ |
| D | tg-clr-persp.c | 238 Vec at = {0.0F, 0.0F, -100.0F}; in CameraInit() local 244 MTXLookAt(v, &camPt, &up, &at); in CameraInit()
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| /RvlSDK-2.1/build/demos/hio2demo/vc++/multi/ |
| D | multi.rc | 343 ID_WINDOW_ARRANGE "Arrange icons at the bottom of the window\nArrange Icons"
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| /RvlSDK-2.1/build/buildtools/ |
| D | commondefs | 560 # -opt off - The debugger is very unhappy with any optimizations at all.
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| D | modulerules | 26 # Finally to show dependencies, each BINNAME should have its own rule at the
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