Searched refs:WPAD_BUTTON_A (Results 1 – 8 of 8) sorted by relevance
167 if( wpad.button & WPAD_BUTTON_A ) in main()298 if( stat->button & WPAD_BUTTON_A ) buf[7] = 'A'; in renderStatus()
217 if( stat->button & WPAD_BUTTON_A ) buf[7] = 'A'; in renderStatus()
73 {WPAD_BUTTON_A, 0},863 case WPAD_BUTTON_A: sprintf(button, "A "); break; in RenderOperation()
234 if (button & WPAD_BUTTON_A) in main()
222 if (button & WPAD_BUTTON_A) in main()
536 if( wpad_ptr->button & WPAD_BUTTON_A ) buf1[ 6] = 'A'; in renderStatus()
184 #define WPAD_BUTTON_A 0x0800 macro334 #define WPAD_BUTTON_A 0x0004
32 #define KPAD_BUTTON_A WPAD_BUTTON_A