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Searched refs:Voices (Results 1 – 2 of 2) sorted by relevance

/RvlSDK-2.1/build/demos/axdemo/src/
Daxsimple.c228 static VoiceInfo Voices[AX_MAX_VOICES]; variable
307 Voices[i].state = VOICE_STATE_STOP; in main()
439 Voices[voice->index].voice = voice; in PlaySample()
440 Voices[voice->index].state = VOICE_STATE_START; in PlaySample()
464 if (Voices[i].voice == NULL) continue; in AudioFrameCallback()
466 switch (Voices[i].state) in AudioFrameCallback()
472 AXSetVoiceState(Voices[i].voice, AX_PB_STATE_RUN); in AudioFrameCallback()
473 Voices[i].state = VOICE_STATE_STARTED; in AudioFrameCallback()
477 Voices[i].state = VOICE_STATE_PLAYING; in AudioFrameCallback()
481 if (Voices[i].voice->pb.state == AX_PB_STATE_STOP) in AudioFrameCallback()
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/RvlSDK-2.1/build/demos/wpaddemo/src/
Dwpad_axdemo.c190 static VoiceInfo Voices[AX_MAX_VOICES]; variable
358 Voices[i].state = VOICE_STATE_STOP; in main()
564 Voices[voice->index].voice = voice; in PlaySample()
565 Voices[voice->index].state = VOICE_STATE_START; in PlaySample()
589 if (Voices[i].voice == NULL) continue; in AudioFrameCallback()
591 switch (Voices[i].state) in AudioFrameCallback()
597 AXSetVoiceState(Voices[i].voice, AX_PB_STATE_RUN); in AudioFrameCallback()
598 Voices[i].state = VOICE_STATE_STARTED; in AudioFrameCallback()
602 Voices[i].state = VOICE_STATE_PLAYING; in AudioFrameCallback()
606 if (Voices[i].voice->pb.state == AX_PB_STATE_STOP) in AudioFrameCallback()
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