Searched refs:VOICE_STATE_STARTED (Results 1 – 2 of 2) sorted by relevance
194 #define VOICE_STATE_STARTED 2 macro473 Voices[i].state = VOICE_STATE_STARTED; in AudioFrameCallback()475 case VOICE_STATE_STARTED: in AudioFrameCallback()
166 #define VOICE_STATE_STARTED 2 macro598 Voices[i].state = VOICE_STATE_STARTED; in AudioFrameCallback()600 case VOICE_STATE_STARTED: in AudioFrameCallback()