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Searched refs:Tri (Results 1 – 3 of 3) sorted by relevance

/RvlSDK-2.1/build/demos/gxdemo/src/Framebuffer/
Dfrb-fld-dbs-aa.c63 static void Tri (f32 *v0, f32 *v1, f32 *v2, u8 color, u32 depth);
181 static void Tri (f32 *v0, f32 *v1, f32 *v2, u8 color, u32 depth) in Tri() function
204 Tri(v0, vertMid01, vertMid20, color, depth - 1); in Tri()
205 Tri(v1, vertMid12, vertMid01, color, depth - 1); in Tri()
206 Tri(v2, vertMid20, vertMid12, color, depth - 1); in Tri()
209 Tri(vertMid01, vertMid12, vertMid20, (u8) ~color, depth - 1); in Tri()
275 Tri(&vertEquator[3], &vertEquator[0], vertNorth, 0, octDepth); in DrawTick()
276 Tri(&vertEquator[6], &vertEquator[3], vertNorth, 255, octDepth); in DrawTick()
277 Tri(&vertEquator[9], &vertEquator[6], vertNorth, 0, octDepth); in DrawTick()
278 Tri(&vertEquator[0], &vertEquator[9], vertNorth, 255, octDepth); in DrawTick()
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Dfrb-fld-int-aa.c67 static void Tri (f32 *v0, f32 *v1, f32 *v2, u8 color, u32 depth);
185 static void Tri (f32 *v0, f32 *v1, f32 *v2, u8 color, u32 depth) in Tri() function
208 Tri(v0, vertMid01, vertMid20, color, depth - 1); in Tri()
209 Tri(v1, vertMid12, vertMid01, color, depth - 1); in Tri()
210 Tri(v2, vertMid20, vertMid12, color, depth - 1); in Tri()
213 Tri(vertMid01, vertMid12, vertMid20, (u8) ~color, depth - 1); in Tri()
279 Tri(&vertEquator[3], &vertEquator[0], vertNorth, 0, octDepth); in DrawTick()
280 Tri(&vertEquator[6], &vertEquator[3], vertNorth, 255, octDepth); in DrawTick()
281 Tri(&vertEquator[9], &vertEquator[6], vertNorth, 0, octDepth); in DrawTick()
282 Tri(&vertEquator[0], &vertEquator[9], vertNorth, 255, octDepth); in DrawTick()
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Dfrb-aa-full.c81 static void Tri (f32 *v0, f32 *v1, f32 *v2, u8 color, u32 depth);
278 static void Tri (f32 *v0, f32 *v1, f32 *v2, u8 color, u32 depth) in Tri() function
301 Tri(v0, vertMid01, vertMid20, color, depth - 1); in Tri()
302 Tri(v1, vertMid12, vertMid01, color, depth - 1); in Tri()
303 Tri(v2, vertMid20, vertMid12, color, depth - 1); in Tri()
306 Tri(vertMid01, vertMid12, vertMid20, (u8) ~color, depth - 1); in Tri()
372 Tri(&vertEquator[3], &vertEquator[0], vertNorth, 0, octDepth); in DrawTick()
373 Tri(&vertEquator[6], &vertEquator[3], vertNorth, 255, octDepth); in DrawTick()
374 Tri(&vertEquator[9], &vertEquator[6], vertNorth, 0, octDepth); in DrawTick()
375 Tri(&vertEquator[0], &vertEquator[9], vertNorth, 255, octDepth); in DrawTick()
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