Searched refs:TEX_HALF (Results 1 – 1 of 1) sorted by relevance
52 #define TEX_HALF (TEX_SIZE>>1) macro103 rDist = 1.4f*(f32)sqrt(((TEX_HALF-nX)*(TEX_HALF-nX))+((TEX_HALF-nY)*(TEX_HALF-nY))); in CreateTexture()