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Searched refs:ScreenStatic (Results 1 – 1 of 1) sorted by relevance

/RvlSDK-2.1/build/demos/nanddemo/src/
Dgamesave.c497 char *ScreenStatic = ScreenStaticBuffer; variable
537 if ((ScreenStatic + len) >= (ScreenStaticBuffer + SCREEN_LOG_SIZE) || in DrawStatic()
541 ScreenStatic = ScreenStaticBuffer; in DrawStatic()
545 strncpy((void*) ScreenStatic, (void*)buf, len); in DrawStatic()
546 ScreenStatic += len-1; // move to '\0' in DrawStatic()
592 ScreenStatic = ScreenStaticBuffer; in ResetStaticText()
593 *ScreenStatic = '\0'; in ResetStaticText()