Searched refs:SUBSTATE_BUSY (Results 1 – 1 of 1) sorted by relevance
271 SUBSTATE_BUSY, enumerator696 case SUBSTATE_BUSY: in DrawInstructions()736 case SUBSTATE_BUSY: in DrawInstructions()766 case SUBSTATE_BUSY: in DrawInstructions()1354 SubState = SUBSTATE_BUSY; in VerifyAnimTick()1358 SubState = SUBSTATE_BUSY; in VerifyAnimTick()1362 SubState = SUBSTATE_BUSY; in VerifyAnimTick()1471 if (SubState < SUBSTATE_BUSY && !CARDProbe(Slot)) in ListAnimTick()1528 case SUBSTATE_BUSY: in ListAnimTick()1611 if (ForceMenu && SubState != SUBSTATE_BUSY) // Do not reset while saving data, etc. in main()[all …]