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Searched refs:REG_MATERIAL0 (Results 1 – 2 of 2) sorted by relevance

/RvlSDK-2.1/build/demos/gxdemo/src/Lighting/
Dlit-specular.c103 #define REG_MATERIAL0 MyColors[1] macro
592 GXSetChanMatColor(GX_COLOR0, REG_MATERIAL0); in SetLight()
Dlit-alpha.c98 #define REG_MATERIAL0 MyColors[5] macro
591 GXSetChanMatColor(GX_COLOR0A0, REG_MATERIAL0); in SetLight()