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/RvlSDK-2.1/build/demos/gxdemo/src/Indirect/
Dind-pseudo-3d.c37 #define IMH 4 // indirect map height macro
94 for(j=0; j<IMH; j++) in createMap()
108 DCFlushRange((void *) tex, IMW*IMH); in createMap()
304 …indMap = MEMAllocFromAllocator(&DemoAllocator1, GXGetTexBufferSize(IMW, IMH, GX_TF_IA4, FALSE, 0)); in textureMapSetup()
310 GXInitTexObj(&indMapObj, indMap, IMW, IMH, GX_TF_IA4, in textureMapSetup()