Searched refs:IMH (Results 1 – 1 of 1) sorted by relevance
| /RvlSDK-2.1/build/demos/gxdemo/src/Indirect/ |
| D | ind-pseudo-3d.c | 37 #define IMH 4 // indirect map height macro 94 for(j=0; j<IMH; j++) in createMap() 108 DCFlushRange((void *) tex, IMW*IMH); in createMap() 304 …indMap = MEMAllocFromAllocator(&DemoAllocator1, GXGetTexBufferSize(IMW, IMH, GX_TF_IA4, FALSE, 0)); in textureMapSetup() 310 GXInitTexObj(&indMapObj, indMap, IMW, IMH, GX_TF_IA4, in textureMapSetup()
|