| /RvlSDK-2.1/build/demos/kpaddemo/include/ |
| D | graphic.h | 19 extern GXColor black_clr ; 20 extern GXColor smoke_clr ; 21 extern GXColor gray_clr ; 22 extern GXColor white_clr ; 23 extern GXColor silver_clr ; 24 extern GXColor red_clr ; 25 extern GXColor green_clr ; 26 extern GXColor blue_clr ; 27 extern GXColor yellow_clr ; 28 extern GXColor cyan_clr ; [all …]
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| D | kfont.h | 26 extern s32 draw_kfont_s32( f32 cx, f32 cy, GXColor clr, s32 val ) ; 27 extern s32 draw_kfont_f32( f32 cx, f32 cy, GXColor clr, f32 val, s32 keta ) ; 28 extern void draw_kfont_bit( f32 cx, f32 cy, GXColor clr, u32 val, s32 keta ) ; 29 extern void draw_kfont_letter( f32 cx, f32 cy, GXColor clr, char *str ) ;
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| /RvlSDK-2.1/build/demos/kpaddemo/src/ |
| D | graphic.c | 24 GXColor black_clr = { 0, 0, 0, 255 } ; 25 GXColor smoke_clr = { 61, 61, 61, 255 } ; 26 GXColor gray_clr = { 129,129,129, 255 } ; 27 GXColor white_clr = { 255,255,255, 255 } ; 28 GXColor silver_clr = { 193,193,193, 255 } ; 29 GXColor red_clr = { 237, 28, 36, 255 } ; 30 GXColor green_clr = { 0,166, 81, 255 } ; 31 GXColor blue_clr = { 0, 84,166, 255 } ; 32 GXColor yellow_clr = { 255,242, 0, 255 } ; 33 GXColor cyan_clr = { 0,174,239, 255 } ; [all …]
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| D | kfont.c | 224 s32 draw_kfont_s32( f32 cx, f32 cy, GXColor clr, s32 val ) in draw_kfont_s32() 263 s32 draw_kfont_f32( f32 cx, f32 cy, GXColor clr, f32 val, s32 keta ) in draw_kfont_f32() 318 void draw_kfont_bit( f32 cx, f32 cy, GXColor clr, u32 val, s32 keta ) in draw_kfont_bit() 346 void draw_kfont_letter( f32 cx, f32 cy, GXColor clr, char *str ) in draw_kfont_letter()
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| /RvlSDK-2.1/build/demos/osdemo/src/ |
| D | report.c | 35 GXColor Black = { 0, 0, 0, 0 }; 36 GXColor Blue = { 0, 0, 192, 0 }; 37 GXColor Red = { 255, 0, 0, 0 }; 38 GXColor Green = { 0, 224, 0, 0 }; 39 GXColor White = { 255, 255, 255, 0 };
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| D | panic.c | 47 GXColor bg = { 0, 0, 255, 0 }; in OSPanic() 48 GXColor fg = { 255, 255, 255, 0 }; in OSPanic()
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| /RvlSDK-2.1/build/demos/gddemo/src/ |
| D | gd-light-create.c | 43 static GXColor AmbColor0 = { 0x20, 0x20, 0x20, 0x20 }; 44 static GXColor AmbColor1 = { 0x00, 0x00, 0x00, 0x00 }; 45 static GXColor LightColor = { 0xC0, 0xC0, 0xC0, 0xC0 }; 46 static GXColor MatColors[8] =
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| D | gd-tev-gc.c | 396 GXColor litc0 = { 0xC0, 0xC0, 0xC0, 0xC0 }; in SetLight() 397 GXColor ambc0 = { 0x40, 0x40, 0x40, 0x40 }; in SetLight() 398 GXColor matc0 = { DIFFUSE_BASE, DIFFUSE_BASE, DIFFUSE_BASE, DIFFUSE_BASE }; in SetLight() 399 GXColor litc1 = { 0xE0, 0xE0, 0xE0, 0xE0 }; in SetLight() 400 GXColor ambc1 = { 0x00, 0x00, 0x00, 0x00 }; in SetLight() 401 GXColor matc1 = { SPECULAR_BASE, SPECULAR_BASE, SPECULAR_BASE, SPECULAR_BASE }; in SetLight()
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| /RvlSDK-2.1/build/demos/gxdemo/src/Framebuffer/ |
| D | frb-gamma.c | 76 static GXColor MyColorArray[] ATTRIBUTE_ALIGN(32) = 325 GXSetArray(GX_VA_CLR0, MyColorArray, sizeof(GXColor)); in DrawColorBars() 360 GXColor color0; 361 GXColor color1; 515 GXColor color1 = { 64, 64, 64, 64 }; in DrawDonuts() 516 GXColor color2 = { 192, 192, 192, 192 }; in DrawDonuts() 575 GXColor color1 = { 64, 64, 64, 64 }; in DrawLitOcta() 576 GXColor color2 = { 160, 160, 160, 160 }; in DrawLitOcta()
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| /RvlSDK-2.1/build/demos/gxdemo/src/Culling/ |
| D | cul-viewport.c | 45 GXColor* bgcolor; 60 static void myDrawRectangle( f32, f32, f32, f32, GXColor ); 78 static GXColor myBgColor = { 32, 32, 255, 255}; 150 GXColor color1 = {255,32,32,255}; in SceneDraw() 151 GXColor color2 = {32,255,32,255}; in SceneDraw() 340 GXColor color; 359 GXColor white = {255,255,255,255}; in myInitModel() 390 GXColor black = { 0, 0, 0, 0 }; in myDrawModel() 462 void myDrawRectangle( f32 x0, f32 y0, f32 x1, f32 y1, GXColor color ) in myDrawRectangle()
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| /RvlSDK-2.1/build/demos/videmo/src/ |
| D | frb-vi-gamma.c | 85 static GXColor MyColorArray[] ATTRIBUTE_ALIGN(32) = 377 GXSetArray(GX_VA_CLR0, MyColorArray, sizeof(GXColor)); in DrawColorBars() 412 GXColor color0; 413 GXColor color1; 567 GXColor color1 = { 64, 64, 64, 64 }; in DrawDonuts() 568 GXColor color2 = { 192, 192, 192, 192 }; in DrawDonuts() 627 GXColor color1 = { 64, 64, 64, 64 }; in DrawLitOcta() 628 GXColor color2 = { 160, 160, 160, 160 }; in DrawLitOcta()
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| /RvlSDK-2.1/include/revolution/gx/ |
| D | GXLighting.h | 121 void GXInitLightColor ( GXLightObj* lt_obj, GXColor color ); 124 void GXSetChanAmbColor ( GXChannelID chan, GXColor amb_color ); 125 void GXSetChanMatColor ( GXChannelID chan, GXColor mat_color );
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| D | GXPixel.h | 92 GXColor color ); 94 void GXSetFogColor( GXColor color );
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| D | GXTev.h | 106 void GXSetTevColor( GXTevRegID id, GXColor color ); 131 void GXSetTevKColor( GXTevKColorID id, GXColor color );
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| D | GXVert.h | 369 __GXCDEF( GXColor, 4, u8 ) 370 __GXCDEF( GXColor, 1, u32 ) 372 __GXCDEF( GXColor, 3, u8 ) 374 __GXCDEF( GXColor, 1, u16 )
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| /RvlSDK-2.1/build/demos/gxdemo/src/Simple/ |
| D | smp-light.c | 97 static GXColor AmbientColor = { 0x40, 0x40, 0x40, 0x00 }; 98 static GXColor MaterialColor = { 0x80, 0xD8, 0xFF, 0x00 }; 99 static GXColor LightColor = { 0xC0, 0xC0, 0xC0, 0x00 };
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| /RvlSDK-2.1/build/demos/gxdemo/src/TexGen/ |
| D | tg-emboss.c | 29 GXColor* bgcolor; 57 GXColor myBgColor = { 32, 32, 255, 255}; 160 GXColor color; 374 GXColor color1 = {255,64,64,255}; in myDrawModel() 410 GXColor bumpScale; in myDrawModel() 412 GXColor white = {255,255,255,255}; in myDrawModel() 413 GXColor grey = {128,128,128,128}; in myDrawModel()
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| /RvlSDK-2.1/include/revolution/gd/ |
| D | GDLight.h | 86 void GDSetLightColor ( GXLightID light, GXColor color ); 103 void GDSetChanAmbColor ( GXChannelID chan, GXColor amb_color ); 105 void GDSetChanMatColor ( GXChannelID chan, GXColor mat_color );
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| /RvlSDK-2.1/include/demo/ |
| D | DEMOWin.h | 232 GXColor bkgnd; 233 GXColor cap; 234 GXColor border;
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| /RvlSDK-2.1/build/demos/thpdemo/src/THPPlayerStrmAX/ |
| D | THPDraw.c | 192 GXSetTevKColor(GX_KCOLOR0, (GXColor){ 0, 0, 226, 88 }); in THPGXYuv2RgbSetup() 193 GXSetTevKColor(GX_KCOLOR1, (GXColor){ 179, 0, 0, 182 }); in THPGXYuv2RgbSetup() 194 GXSetTevKColor(GX_KCOLOR2, (GXColor){ 255, 0, 255, 128 }); in THPGXYuv2RgbSetup()
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| /RvlSDK-2.1/build/demos/thpdemo/src/THPSimple/ |
| D | THPDraw.c | 192 GXSetTevKColor(GX_KCOLOR0, (GXColor){ 0, 0, 226, 88 }); in THPGXYuv2RgbSetup() 193 GXSetTevKColor(GX_KCOLOR1, (GXColor){ 179, 0, 0, 182 }); in THPGXYuv2RgbSetup() 194 GXSetTevKColor(GX_KCOLOR2, (GXColor){ 255, 0, 255, 128 }); in THPGXYuv2RgbSetup()
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| /RvlSDK-2.1/build/demos/thpdemo/src/THPPlayer/ |
| D | THPDraw.c | 192 GXSetTevKColor(GX_KCOLOR0, (GXColor){ 0, 0, 226, 88 }); in THPGXYuv2RgbSetup() 193 GXSetTevKColor(GX_KCOLOR1, (GXColor){ 179, 0, 0, 182 }); in THPGXYuv2RgbSetup() 194 GXSetTevKColor(GX_KCOLOR2, (GXColor){ 255, 0, 255, 128 }); in THPGXYuv2RgbSetup()
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| /RvlSDK-2.1/build/demos/gxdemo/src/Tev/ |
| D | tev-swap.c | 66 static GXColor MyColorArray[] ATTRIBUTE_ALIGN(32) = 361 GXColor ambCol = { 64, 64, 64, 64 }; in DrawDonuts() 362 GXColor litCol = { 192, 192, 192, 192 }; in DrawDonuts()
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| D | tev-outline.c | 323 static GXColor pipeClr[] ATTRIBUTE_ALIGN(32) = 365 GXColor color = {160,160,160,0}; in DrawInit() 580 GXColor matColor = { 0, 0, 0, 0 }; in myDrawModel() 582 GXColor color0 = { 160, 160, 160, 0 }; in myDrawModel() 583 GXColor color1 = { 96, 96, 96, 0 }; in myDrawModel()
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| D | tev-complex.c | 115 GXColor tevRegColor[3]; 656 GXColor litc0 = { 0xC0, 0xC0, 0xC0, 0xC0 }; in SetLight() 657 GXColor ambc0 = { 0x40, 0x40, 0x40, 0x40 }; in SetLight() 658 GXColor matc0 = { DIFFUSE_BASE, DIFFUSE_BASE, DIFFUSE_BASE, DIFFUSE_BASE }; in SetLight() 659 GXColor litc1 = { 0xE0, 0xE0, 0xE0, 0xE0 }; in SetLight() 660 GXColor ambc1 = { 0x00, 0x00, 0x00, 0x00 }; in SetLight() 661 GXColor matc1 = { SPECULAR_BASE, SPECULAR_BASE, SPECULAR_BASE, SPECULAR_BASE }; in SetLight()
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