Home
last modified time | relevance | path

Searched refs:GRAVITY (Results 1 – 1 of 1) sorted by relevance

/RvlSDK-2.1/build/demos/gxdemo/src/Geometry/
Dgeo-particle.c40 #define GRAVITY -0.03F macro
694 prt->vVel.y = (vDest.y * rRT) - (GRAVITY * 0.5F * (nT - 1)); in TextureParticleEmit()
878 prt->vVel.y += GRAVITY; in ParticleUpdate()