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/RvlSDK-2.1/build/demos/carddemo/src/
Dlistdemo.c322 static BOOL ForceMenu; // TRUE if goes back to GameCube IPL main menu variable
1280 ForceMenu = TRUE; in CommandAnimTick()
1611 if (ForceMenu && SubState != SUBSTATE_BUSY) // Do not reset while saving data, etc. in main()