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Searched refs:ColorArray (Results 1 – 5 of 5) sorted by relevance

/RvlSDK-2.1/build/demos/gxdemo/src/Framebuffer/
Dfrb-zcopy.c89 #define REG_AMBIENT ColorArray[1]
90 #define LIGHT_COLOR ColorArray[2]
91 #define BG_COLOR ColorArray[3]
92 #define REG_MAT0 ColorArray[4]
93 #define REG_MAT1 ColorArray[5]
94 #define REG_MAT2 ColorArray[6]
95 #define REG_MAT3 ColorArray[7]
96 #define REG_MAT4 ColorArray[8]
98 static GXColor ColorArray[] ATTRIBUTE_ALIGN(32) = variable
Dfrb-bound-box.c100 #define REG_AMBIENT ColorArray[NUM_CUBES]
101 #define LIGHT_COLOR ColorArray[NUM_CUBES+1]
102 #define BG_COLOR ColorArray[NUM_CUBES+2]
104 static GXColor ColorArray[NUM_CUBES+3] ATTRIBUTE_ALIGN(32) = variable
205 GXSetArray(GX_VA_CLR0, ColorArray, 4 * sizeof(u8)); in DrawInit()
346 GXSetChanMatColor(GX_COLOR0A0, ColorArray[i]); in DrawCubes()
Dfrb-copy.c108 #define REG_AMBIENT ColorArray[NUM_CUBES]
109 #define LIGHT_COLOR ColorArray[NUM_CUBES+1]
110 #define BG_COLOR ColorArray[NUM_CUBES+2]
112 static GXColor ColorArray[NUM_CUBES+3] ATTRIBUTE_ALIGN(32) = variable
287 GXSetArray(GX_VA_CLR0, ColorArray, 4 * sizeof(u8)); in DrawInit()
628 GXSetChanMatColor(GX_COLOR0A0, ColorArray[i]); in DrawCubes()
/RvlSDK-2.1/build/demos/gxdemo/src/Tev/
Dtev-one-op.c174 static GXColor ColorArray[] ATTRIBUTE_ALIGN(32) = variable
344 GXSetArray(GX_VA_CLR0, ColorArray, sizeof(GXColor)); in DrawInit()
353 GXSetCopyClear(ColorArray[COLOR_BG], MAX_Z); in DrawInit()
406 sc->tevState.regColor[i] = ColorArray[COLOR_REG+i]; in DrawInit()
412 sc->vtxColor[i] = ColorArray[COLOR_VTX+i]; in DrawInit()
448 ColorArray[COLOR_REG+i] = sc->tevState.regColor[i]; in DrawTick()
449 DuplicateAlpha(ColorArray[COLOR_REGA+i], sc->tevState.regColor[i]); in DrawTick()
453 ColorArray[COLOR_VTX+i] = sc->vtxColor[i]; in DrawTick()
454 DuplicateAlpha(ColorArray[COLOR_VTXA+i], sc->vtxColor[i]); in DrawTick()
566 DCStoreRange(&ColorArray[0], 16 * sizeof(GXColor)); in AnimTick()
/RvlSDK-2.1/build/demos/gddemo/src/
Dgd-indtex-gc.c147 #define REG_AMBIENT ColorArray[NUM_GOBJS]
148 #define LIGHT_COLOR ColorArray[NUM_GOBJS+1]
149 #define BG_COLOR ColorArray[NUM_GOBJS+2]
151 static GXColor ColorArray[NUM_GOBJS+3] ATTRIBUTE_ALIGN(32) = variable
259 GXSetArray(GX_VA_CLR0, ColorArray, 4 * sizeof(u8)); in DrawInit()
436 GXSetChanMatColor(GX_COLOR0A0, ColorArray[NUM_CUBES+NUM_TORI]); in DrawModels()
446 GXSetChanMatColor(GX_COLOR0A0, ColorArray[NUM_CUBES]); in DrawModels()
456 GXSetChanMatColor(GX_COLOR0A0, ColorArray[NUM_CUBES+1]); in DrawModels()
466 GXSetChanMatColor(GX_COLOR0A0, ColorArray[NUM_CUBES+2]); in DrawModels()
482 GXSetChanMatColor(GX_COLOR0A0, ColorArray[i]); in DrawModels()