Searched refs:CameraLocScale (Results 1 – 2 of 2) sorted by relevance
51 float CameraLocScale = 10; variable118 MTXFrustum(p, .24F * CameraLocScale,-.24F * CameraLocScale, in CameraInit()119 -.32F * CameraLocScale, .32F * CameraLocScale, in CameraInit()120 .5F * CameraLocScale, 20.0F * CameraLocScale); in CameraInit()144 camPt.x *= CameraLocScale; // Scale camPt by cameraLocScale in ViewInit()145 camPt.y *= CameraLocScale; in ViewInit()146 camPt.z *= CameraLocScale; in ViewInit()379 CameraLocScale *= .95F; in AnimTick()380 if(CameraLocScale < 0.001F) in AnimTick()381 CameraLocScale = 0.001F; in AnimTick()[all …]
26 float CameraLocScale = 100.0F; variable75 camPt.x *= CameraLocScale; camPt.y *= CameraLocScale; camPt.z *= CameraLocScale; in InitCamera()