Searched refs:ButtonMap (Results 1 – 2 of 2) sorted by relevance
88 u32 ButtonMap [NUM_BUTTON_MAPS][2] = variable314 if (button & ButtonMap[i][0]) in main()316 PlaySample(&Samples[ButtonMap[i][1]]); in main()804 switch (ButtonMap[i][0]) in PrintIntro()840 OSReport("%s => %s\n", button, SampleFiles[ButtonMap[i][1]]); in PrintIntro()
71 u32 ButtonMap [NUM_BUTTON_MAPS][2] = variable368 if (button & ButtonMap[i][0]) in main()370 PlaySample(chan, &Samples[ButtonMap[i][1]]); in main()861 switch (ButtonMap[i][0]) in RenderOperation()874 DEMOPrintf( 16, y+=HEIGHT, 0, "%s : %s", button, SampleFiles[ButtonMap[i][1]]); in RenderOperation()