Searched refs:MPDL_PLAYER_NAME_MAX (Results 1 – 4 of 4) sorted by relevance
56 #define MPDL_PLAYER_NAME_MAX 10 /* 10 or fewer characters in UTF16-LE */ macro69 u16 name[MPDL_PLAYER_NAME_MAX];
388 char name[MPDL_PLAYER_NAME_MAX + 1]; in main()392 u16 nameUTF16[MPDL_PLAYER_NAME_MAX + 1]; in main()394 dstlen = MPDL_PLAYER_NAME_MAX; in main()395 … srclen = (s32)(NETMinU32(info->name_length, MPDL_PLAYER_NAME_MAX)*sizeof(u16)); in main()
459 char name[MPDL_PLAYER_NAME_MAX + 1]; in DoDownload()463 u16 nameUTF16[MPDL_PLAYER_NAME_MAX + 1]; in DoDownload()465 dstlen = MPDL_PLAYER_NAME_MAX; in DoDownload()466 … srclen = (s32)(NETMinU32(info->name_length, MPDL_PLAYER_NAME_MAX)*sizeof(u16)); in DoDownload()
245 char name[MPDL_PLAYER_NAME_MAX + 1]; in ExecuteDownload()