Searched refs:MY_NICKNAME_LENGTH (Results 1 – 1 of 1) sorted by relevance
84 #define MY_NICKNAME_LENGTH 3 // the number of UTF16BE characters in MY_NICKNAME (maximum … macro700 (void)NETMemCpy(sConnectedNickName[0], MY_NICKNAME, MY_NICKNAME_LENGTH * 2); in TransToLobby()701 ASSERT(MY_NICKNAME_LENGTH * 2 <= sizeof(sConnectedNickName[0]) - 2); in TransToLobby()713 sMyGameInfo.nickNameLength = MY_NICKNAME_LENGTH; in TransToLobby()715 NETSwapAndCopyMemory16(sMyGameInfo.nickName, MY_NICKNAME, MY_NICKNAME_LENGTH*sizeof(u16)); in TransToLobby()