Searched refs:GetState (Results 1 – 1 of 1) sorted by relevance
199 static inline s32 GetState( void );370 state = GetState(); in Draw()551 inline s32 GetState( void ) in GetState() function561 return GetState(); in WaitForStateChange()903 state = GetState(); in DataSharingThreadFunc()938 if ( state != GetState() ) in DataSharingThreadFunc()1060 switch ( GetState() ) in UpdateGameInfoThreadFunc()