Searched refs:BALL_FIELD_HEIGHT (Results 1 – 2 of 2) sorted by relevance
34 #define BALL_FIELD_HEIGHT 192 macro187 if ((y < 0) || (y > BALL_FIELD_HEIGHT - BALL_RADIUS * 2)) in UpdateBalls()
509 … GXPosition3s16((s16) (x + BALL_FIELD_WIDTH), (s16) (y + BALL_FIELD_HEIGHT), (s16) z); in Draw()511 GXPosition3s16((s16) (x), (s16) (y + BALL_FIELD_HEIGHT), (s16) z); in Draw()