Searched refs:tlut (Results 1 – 1 of 1) sorted by relevance
486 static GXTlutObj tlut; in Draw() local489 GXInitTlutObj(&tlut, (void *)pal, GX_TL_RGB5A3, 16); in Draw()490 GXLoadTlut(&tlut, GX_TLUT0); in Draw()