Searched refs:state (Results 1 – 2 of 2) sorted by relevance
126 static const char* StateToString( u32 state );134 #define REPORT_STATE( state ) REXDEMOReportEx( REXDEMO_COLOR_PURPLE, "state -> %s\n", StateToString… argument138 u32 state; in main() local151 state = STATE_OFFLINE; in main()152 REPORT_STATE( state ); in main()171 switch ( state ) in main()176 state = STATE_SOSTARTUP_IN_PROGRESS; in main()177 REPORT_STATE( state ); in main()186 state = STATE_SOCLEANUP_IN_PROGRESS; in main()187 REPORT_STATE( state ); in main()[all …]
198 static void SetState( s32 state );362 s32 state; in Draw() local370 state = GetState(); in Draw()372 switch ( state ) in Draw()542 void SetState( s32 state ) in SetState() argument546 sState = state; in SetState()883 s32 state; in DataSharingThreadFunc() local903 state = GetState(); in DataSharingThreadFunc()905 switch ( state ) in DataSharingThreadFunc()915 if ( state == STATE_LOBBY ) in DataSharingThreadFunc()[all …]