Searched refs:Texture2 (Results 1 – 2 of 2) sorted by relevance
| /RevoEX-2.4/build/demos/nwc24demo/include/ |
| D | ChannelJump.h | 57 GXTexObj TextureD, Texture1, Texture2; variable
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| /RevoEX-2.4/build/demos/nwc24demo/src/ChannelJump/ |
| D | ChannelJump.c | 271 GXInitTexObj( &Texture2, (void*)No2_tex, 16, 16, GX_TF_RGB5A3, GX_CLAMP, GX_CLAMP, GX_FALSE); in main() 275 … GXInitTexObjLOD( &Texture2, GX_LINEAR, GX_LINEAR, 0.f, 0.f, 0.f, GX_FALSE, GX_FALSE, GX_ANISO_1); in main() 493 GXLoadTexObj( &Texture2, GX_TEXMAP0 ); in DrawRectangles()
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