Searched refs:string (Results 1 – 2 of 2) sorted by relevance
| /RevoEX-2.3/build/demos/share/src/ |
| D | graphic.c | 92 static int REXDEMODrawChar( int x, int y, int z, int w, int h, const char **string ); 552 REXDEMODrawChar( int x, int y, int z, int w, int h, const char **string ) in REXDEMODrawChar() argument 561 const char *ptr = *string; in REXDEMODrawChar() 563 *string = ptr; in REXDEMODrawChar()
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| /RevoEX-2.3/build/demos/nwc24demo/data/ChannelJump/ |
| D | ChannelJump.ddf | 49 ; The character string of the video game title (Kanji characters are
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